I figured that it was something like that. Never did see the ending of that show, or most of those episodes to be honest. Still, it was a bit of a hoot to go from Beast Wars Predacons to, well, THEM!
Malancthon wrote:The Pretender mode is something I gave him as an extra form.
Well it does help with the whole "infiltrating and disappearing into human groups" thing, though if Mekton Zeta has ever taught me anything about a non-human species having a rather convenient humanoid alternate form, squick generally happens.
Which makes that whole thing with Starscream in Transformers: Armada all the more disturbing if all of the Cybertronians had that ability in that show.
Okay, I think it's safe to assume that my previous entries were good enough for anyone to insert into the appropriate campaign.
Unless there are some last minute comments one would like to add?
Either way, let's start this with something from the Crysis franchise; the Scorcher.
Ceph Incinerator Drone
Though given the official designation of Charybdis, these alien creatures are more commonly known as Ceph due to their anatomical resemblance to cephalopods. An ancient extra-galactic species, the Ceph originate from the Triangulum Galaxy whose advanced nanotech-based technology and hive intelligence have allowed them to fully colonize not only their home galaxy, but also neighboring galaxies via incursions such as the Milky Way Galaxy through their rapid adaptation and reaction to the local planetary environment.
An automated incendiary assault weapons platform, the robotic unit known as a Ceph Scorcher takes advantage of the higher combustibility of materials within the Earth’s atmosphere through the use of the dispersion of liquid plasma over a wide area reaching temperatures that approach that of a nuclear core. To protect such a weapon and the volatility inherent therein, the Incenerator is hidden behind a thick layer of armor when not in use.
Next up, for the Jak and Daxter franchise, we have the Jungle Fish.
Jungle Fish
An ichthyes-esque Lurker, the Jungle Fish patrols much of the streams and pools such as those of the Forbidden Jungle and swims lazily like all the while attack any non-Lurker lifeforms. Due to their more territorial nature, the Jungle Fish mostly keep their distance from one another, though it is not uncommon for one Jungle Fish to be accompanied by one or two others.
And lastly, from the Destiny franchise, we have the Captain.
Fallen Captain
Though more commonly known as Fallen, the Eliksni are an arthropoid, bipedal hexapodal extrasolar species were once a united species gifted by the Traveler in the similar manner to how it had gifted humanity. However, an event known to them as the “Whirlwind” have shattered their civilization and have reduced them to nomadic scavengers and raiders when they were denied their claim to the “Great Machine” and return their species back to glory.
The Captain are the officers of any Fallen crew, and have earned their rank through their combat prowess and thus are masters in a wide variety of Eliksni weaponry and equipped with the best available technology for such front-line commanders that make them formidable opponents. These technologies include an arc-based Absorption Shield and Teleportation.
And that should be it for this installment. So until next time, are there any comments, corrections, or suggestions in terms of OVA2e compatibility or do these conversions pass mustard?
I think it's been long enough for any constructive suggestions to pop up. Time for the next batch.
First up, we conclude the Crysis franchise with the Pinger.
Ceph Armored Assault Drone
Though given the official designation of Charybdis, these alien creatures are more commonly known as Ceph due to their anatomical resemblance to cephalopods. An ancient extra-galactic species, the Ceph originate from the Triangulum Galaxy whose advanced nanotech-based technology and hive intelligence have allowed them to fully colonize not only their home galaxy, but also neighboring galaxies via incursions such as the Milky Way Galaxy through their rapid adaptation and reaction to the local planetary environment.
An armored heavy assault platform, the robotic unit known as the Ceph Pinger are massive tripedal walkers utilized in the same manner as AFVs in terms of anti-armor warfare and heavy fire support. Its code name is derived from its characteristic “ping” ability which not only is able to shatter massive, reinforced glass windows, but also lethal to any living being within fifty meters. Its armor is able to easily shrug off 50 caliber weaponry and smaller from the front and flanks and its echolocation is able to detect devisible units and similar active camouflaged targets. Though it is able to shrug off the demolition of a three-story building and last an hour of guerilla-style strikes from a large number of hostile targets, like all AFVs the Armored Assault Drone is vulnerable against dedicated anti-tank weaponry such as high explosives, especially when said attacks are directed towards its exposed generator.
Next up, from the Jak and Daxter franchise, we have the Aphid Lurker.
Aphid Lurker
An insectoid Lurker, the Aphid Lurker serves as the primary form of offense for the Dark Eco plant locate within the Forbidden Temple. It is able to protrude lethal strikes from its body at will, however it cannot keep this lethal surface bared for long periods of time and must retract them for a period of rest; the exact moment in which the Aphid Lurker is at their most vulnerable.
And lastly, from the Destiny franchise, we have the Servitor.
Fallen Servitor
Though more commonly known as Fallen, the Eliksni are an arthropoid, bipedal hexapodal extrasolar species were once a united species gifted by the Traveler in the similar manner to how it had gifted humanity. However, an event known to them as the “Whirlwind” have shattered their civilization and have reduced them to nomadic scavengers and raiders when they were denied their claim to the “Great Machine” and return their species back to glory.
Besides the Kell, the Servitor form the very core of Fallen culture and hierarchy; in large part due to their conversion of matter and energy into the substance “Ether” but can also be used as a dedicated communications anchors, technological acuity suites, and as navigational aids for Ketches. The Servitor can also be utilized in battle as a support unit in not only firepower, but also to emit a nourishing glow of Ether to give fellow Fallen units a boost in combat performance.
And that should be it for this installment. Not sure what would replace the Ceph entries, perhaps the Psuedo-Arachnids from the Paul Verhoeven interpretation of the Starship Troopers franchise, or even Shantae's enemies in Sequin Land? Unless there are alternative preferences?
So until then, are there any comments, corrections, or suggestions in terms of OVA2e compatibility or do these conversions pass mustard?
I think it's been long enough for the previous batch to be critiqued. Moving on with an entry from the Jak and Daxter franchise, the Bone Armor Lurker.
Bone Armor Lurker
Essentially an armored Babak, the Bone Armor Lurker is an elite Babak tasked with guarding the secrets of Misty Island from interlopers and spies. Donned in the armor forged from the bones of some unfortunate animal, the Bone Armor Lurker is armed with a massive bludgeoning weapon befitting its brutish role.
Next up, from the Destiny Franchise, we have the Fallen Walker.
Fallen Walker
Though more commonly known as Fallen, the Eliksni are an arthropoid, bipedal hexapodal extrasolar species were once a united species gifted by the Traveler in the similar manner to how it had gifted humanity. However, an event known to them as the “Whirlwind” have shattered their civilization and have reduced them to nomadic scavengers and raiders when they were denied their claim to the “Great Machine” and return their species back to glory.
The Walker is a hexapodal gressional armored combat vehicle utilized by the Fallen as an area suppression and superiority platform. As such, the Walker is heavily armed and armored to match the task, with many of its designated weapon systems able to knock out large groups of hostiles and even kill City Guardians with a single shot. However if either one of its legs or main body sustain heavy enough damage, the Walker will expose its computer core to recover; this action makes it vulnerable to counterattack and eventual destruction.
And lastly, from the Shantae franchise (In particular, Half-Genie Hero), we have the Tinkerbat.
Tinkerbat
Squat, shadowy creatures, the race of beings known as Tinkerbats have collectively served a pirate lord. Though their origins are unknown, the Tinkerbats are quite skillful and intelligent despite their skittish personality and nearly non-existent verbal skills and instead serve as an extension to the will of their overlord.
Alright, enough time had past for any corrective suggestions, time to move onto the next installment.
From the Jak and Daxter franchise, we have the Quicksand Lurker.
Quicksand Lurker
A semi-amphibious Babak, the Quicksand Lurker fill their posts as sentries upon Misty Island to guard passage from interlopers and spies. The Quicksand Lurker is unique in not only does it hide itself deep within mud pools and ponds, but also exhale red energy shots at intruders. Though, at times, the Quicksand Lurker may venture forth beyond the mud pools and ponds to perform assignments on dry land if need be such as to detonate explosives.
Hailing from the Destiny Franchise, we have the Thrall from the Hive.
Hive Thrall
One of two species that directly serve the entity known only as the Darkness, the eusocial Hive are “impossibly ancient” who are able to trace their origins within the oceans of the gas giant Fundament where a pact between their forbearers and the Worm Gods was forged. Their ultimate goal is to serve their pantheon by consuming light and wage holy war against all those whom follow the path of Light and that of the Traveler. Each member of the hive begin their lifecycle as pupae birthed from cocoons, from which they ingest a Worm larvae whole and become symbiosis with the Worm within. The Light in which both the Worm and the Hive feed is both a source of sustenance and suffering; a fact that is in line with their religious philosophy best described as Darwinist extremism known as Sword-Logic. As a result, each member of the Hive even fully grown are pale, sinewy, and vaguely humanoid with varying levels of muscles and ancient armor fused to their flesh.
Born of pupae laid by fertile Wizards, Thralls are the most common abomination of the Hive and serve as front line soldiers, though mostly in mass wave attacks and battles of attrition. Though the smallest and weakest, the Thralls are the quickest enemies one can face against the Hive due in no small part to their skeletal-like build. Their feral and fearless mindset along with their unfettered rage can be traced back to the Worm larvae; if they fight and survive well enough then they will morph into an Arcolyte, otherwise the Worm within consumes them.
And lastly, from the Shantae franchise, we have the Techno Grunt.
Techno Grunt
Essentially upright crocodilians, the Techno Grunt are servants to the Techno Baron and his many schemes, though more often enough as guards and sentries to his bases of operation. Though the Techno Grunt can be rather inventive at times, they are largely operators of the Techno Baron’s technologies and systems with the occasional jury rigging skill in case something does go wrong with the machinery.
And that ought to be it for this installment. So until next time, are there any comments or suggestions that make these conversions more OVA2e compatible and balanced in gameplay?