Search found 9 matches

by The Eternal GM
Tue Jan 01, 2008 7:02 am
Forum: OVA
Topic: Street Fighter Game
Replies: 20
Views: 20937

Holy thread necromancy... Heheh. And while it's a bit open to debate where Ryu's finances might stand, the one thing that seems common is that his attitude is 'travel with what you need, the rest is baggage'. So while he might have millions secreted away in a bank account back home, he still bare-fo...
by The Eternal GM
Thu Sep 20, 2007 12:22 pm
Forum: OVA
Topic: Need rules explanations/hints, newbie inside
Replies: 4
Views: 6267

If they're really stuck on rules for everything, I get the feeling OVA may not be for them... You could certainly house rule stuff for grappling, disarming, sundering and tripping... But that's not a kind of minor detail OVA's core rules usually deal with. As for movement... Just give things a movem...
by The Eternal GM
Tue Jun 19, 2007 3:34 am
Forum: OVA
Topic: Do you have a favorite character from the OVA rulebook?
Replies: 103
Views: 29410

Another for Karis.

My kinda character (plus as the BouncyPherret states Lina-like, which rocks!) and she benefits from some of the most killer art in the book, a tough task considering the high level I reckon it has to begin with.
by The Eternal GM
Thu Jun 14, 2007 7:27 am
Forum: OVA
Topic: Street Fighter Game
Replies: 20
Views: 20937

Ask and ye shall receive: RYU “You must defeat my dragon punch to stand a chance!” “You did quite well, but you need more training to defeat me!” Abilities: Combat Skill +3 Defence +3 Martial Arts (Ansatsuken) +3 Power Move +3 Shoryuken (Extra Damage: 15 Endurance) Hadouken (Extra Damage, Ranged, Op...
by The Eternal GM
Thu May 03, 2007 8:53 pm
Forum: OVA
Topic: Street Fighter Game
Replies: 20
Views: 20937

Just to report that the first session went very well, all my players seemed to dig the new system and agreed it allowed for far more dynamic action than we'd done previously on the old WW rules... ..Which is a good thing since it was a madcap martial arts battle across, around, over and through a bu...
by The Eternal GM
Tue May 01, 2007 1:51 am
Forum: OVA
Topic: Street Fighter Game
Replies: 20
Views: 20937

Cool, thanks. As far as I can (given the sometimes weird SF canon) I'm sticking to the 'facts' and the basics of each world warrior. Ryu and Ken are easy, for those that follow (Chun-Li, Guile, E.Honda and Blanka) I've had to consider the implications of certain traits. Let's put it this way, you do...
by The Eternal GM
Mon Apr 30, 2007 11:51 am
Forum: OVA
Topic: Street Fighter Game
Replies: 20
Views: 20937

Here's Ryu after the power drop (basically knocking a score of every combat-relevant stat), he's pretty much the base-line in ability (being fairly good at everything). Abilities: Combat Skill +3 Defence +3 Martial Arts (Ansatsuken) +3 Power Move +3 Shoryuken (Extra Damage: 15 Endurance) Hadouken (E...
by The Eternal GM
Mon Apr 30, 2007 11:39 am
Forum: OVA
Topic: Street Fighter Game
Replies: 20
Views: 20937

Thanks for the word there guys. Scaling back won't be hard I don't think. And to further explain my logic. It runs like this. At present... An average jo has no notable ability, thugs/mooks/cops, etc have maybe a point or two. The player's fighters are at 3's (as are many of the Alpha/Zero phase fig...
by The Eternal GM
Fri Apr 27, 2007 5:11 am
Forum: OVA
Topic: Street Fighter Game
Replies: 20
Views: 20937

Street Fighter Game

Greetings to all, Now, let me skip the usual praise, because I'm sure everyone here knows how killer the OVA game is proving to be! Definitely risen to the top of my anime genre games. Now then, to business. After a few successful tests of the game, we're embarking on a long-term campaign. I'm in th...