Search found 14 matches
- Sun May 13, 2018 4:17 pm
- Forum: OVA
- Topic: Strong OP?
- Replies: 9
- Views: 10549
Re: Strong OP?
As far as I understand it, you can always make attacks without the attack ability. You'd make them just like any other, but your default DX is 1 (unless you have anything that would make it less). Like anything that needs a GM, tailoring the adversaries for your group of heroes is part of how the sy...
- Mon Apr 30, 2018 11:35 pm
- Forum: OVA
- Topic: Certifiable Carl's Used Ship and Giant Robot Lot
- Replies: 58
- Views: 27699
Re: Certifiable Carl's Used Ship and Giant Robot Lot
Well, considering that Maverick Arkguard has yet to publish a "Post your Mecha" thread, I figured that I might as well give it a go. So, well, here we go. Well I did say I was thinking about it. Life decided it was way more important than my hobbies. And fun. It's not like I forgot, just ...
- Mon Sep 25, 2017 7:44 pm
- Forum: OVA
- Topic: Future Sphere Mechwarrior
- Replies: 16
- Views: 15165
Re: Future Sphere Mechwarrior
Alright folks, today, I have a real treat for you. One of the things I was pondering since I decided to continue my battletech project in OVA was if I wanted to try to do it with maps for combat. Tactical maps. With cool rules. Really slick tacticool map rules. Okay that was bad I pondered a bit on ...
- Thu Sep 21, 2017 5:11 pm
- Forum: OVA
- Topic: Fantasy world of Generia
- Replies: 5
- Views: 6878
Re: Fantasy world of Generia
Yes I gave it a read and I find it very good for a grab bag of generic fantasy things. I personally find the lineage system genius. I could make a human character that has elven blood from ages ago and they still get something for it. I will know what I get from mom's side and dad's side. It's truly...
- Thu Sep 21, 2017 4:57 am
- Forum: OVA
- Topic: Strike Through to hit someone in a Vehicle/mech?
- Replies: 8
- Views: 8474
Re: Strike Through to hit someone in a Vehicle/mech?
Oh, do I hear us talking about Goufs? :D And heat rods?! :D Heat Rod Electrocution Attack Roll: +0 DX: 0 END: 0 Impairing, Paralyzing, Reach, Strike Through; Delayed, No Damage, Weapon The Gouf uses it's head rod to entrap and electrocute its target. I couldn't resist building this attack. I'm remem...
- Thu Sep 21, 2017 4:52 am
- Forum: OVA
- Topic: Future Sphere Mechwarrior
- Replies: 16
- Views: 15165
Re: Future Sphere Mechwarrior
Well the narrative portion is equally important, if not more so, than the mechanics to which it would occur. Still, the idea of the dice roll penalty based upon the level of said Weakness does have some merit. Would probably consider it for a revision for Unique: Volatile in the near future. Grante...
- Wed Sep 20, 2017 4:01 pm
- Forum: OVA
- Topic: Future Sphere Mechwarrior
- Replies: 16
- Views: 15165
Re: Future Sphere Mechwarrior
It's still a flat penalty to any attack roll against the ECM defender when you get down to the nitty gritty mechanics. Though I think the only difference is that at long range, your targeting solution's limited to the resolution of those sensors which are more easily scrambled at such a distance an...
- Wed Sep 20, 2017 4:23 am
- Forum: OVA
- Topic: Future Sphere Mechwarrior
- Replies: 16
- Views: 15165
Re: Future Sphere Mechwarrior
Would still like to hear about the ideas and questions I posed, but I'll keep this rolling. Stompy robots don't stop stomping. ...say that three times fast... So, been having some thoughts about a few things. ECM's probably less about trying to be stealthy and more like actively impairing the oppone...
- Mon Sep 11, 2017 9:16 am
- Forum: OVA
- Topic: Future Sphere Mechwarrior
- Replies: 16
- Views: 15165
Re: Future Sphere Mechwarrior
Lots of great ideals! I'm really glad you're enjoying OVA's approach to character (or mecha ) creation, Maverick! I'll always have a soft spot for Battletech. It was one of my earliest tabletop game memories—pouring over readouts and building my own 'mechs. Naming them was the best part. :D Somethi...
- Thu Sep 07, 2017 7:51 pm
- Forum: OVA
- Topic: Future Sphere Mechwarrior
- Replies: 16
- Views: 15165
Re: Future Sphere Mechwarrior
Thanks for your input guys! I've had OVA for several months and I've read the bejesus out of it but that's no substitute for having experience in using it. The missiles might be a bit overpowered, especially if that DX is just for one missile, and you launch a full salvo from a SRM-6 (DX12?) or an L...
- Mon Sep 04, 2017 7:16 am
- Forum: OVA
- Topic: Future Sphere Mechwarrior
- Replies: 16
- Views: 15165
Future Sphere Mechwarrior
Hello folks! So after stalking around on the forums for ages I've decided to write about a little project I've been working on for the better part of several years. A number of years ago I finally got my hands on a little RPG called Mekton Zeta. Raise your hand if you've heard of it. Mekton is an in...
- Wed Apr 26, 2017 7:58 am
- Forum: Turtle Pond
- Topic: Greetings! (Obligatory introduction thread! Woo!)
- Replies: 6
- Views: 7867
Re: Greetings! (Obligatory introduction thread! Woo!)
Not to be overly critical, as you've got the right idea, but I'd lower those by 1. +3 is usually the max I go with a character, and +4 or higher is for elites and masters or rare situations that call for high powers. Well the example I gave was of a badass . Raine in the character book has combat e...
- Tue Apr 25, 2017 11:45 pm
- Forum: OVA
- Topic: Question: Battletech Conversion
- Replies: 27
- Views: 10896
Re: Question: Battletech Conversion
I like your ideas about how to handle Battletech's (practically) core facet. I was thinking about making my own Battletech writeup for OVA a few weeks before I hit the forums for the first time and saw your post here. Since you've started replying to it I have to say you and I have the same ideas. D...
- Tue Apr 25, 2017 11:33 pm
- Forum: Turtle Pond
- Topic: Greetings! (Obligatory introduction thread! Woo!)
- Replies: 6
- Views: 7867
Greetings! (Obligatory introduction thread! Woo!)
Hello everyone! I'm Maverick, rogue in many ways. Got my hands on OVA several weeks ago and have been lurking the forum until I decided to finally register. Now I'm piping up. I do have to say OVA is quite a welcome switch to games that have a rule for most, if not everything (I'm looking at you GUR...