Removing abilities
Posted: Sat Feb 22, 2014 9:09 pm
Is there a method in place to either temporarily or permanently disable another character's abilities? For example..
My heroes are facing down the evil Dr. Rocket at the top of his infernal Death Spire. He laughs and taunts them as he races about the sky, dodging their attacks, held aloft by his bit of gear 'Jet pack' (Flight +4). One of my players gets sick of his antics, pulls out his sniper rifle (Accurate x4, Concentration) to put a bullet hole through the mad doctor's jet pack thus disabling it, grounding him and getting a getting in a good humiliating quip in at the doctor's expense.
Would the best method be to apply an impairing complication as a weakness? Malfunction? But those are only supposed to be a -1 in severity, a minor difficulty.
Oh, another semi-related question, how do your flight dice affect your defensive rolls while in the air? The book says that you roll your flight dice when testing your abilities in the air, I would consider dodging attacks to be testing your abilities in the air. But, do you still get evasive and quick dice?
My heroes are facing down the evil Dr. Rocket at the top of his infernal Death Spire. He laughs and taunts them as he races about the sky, dodging their attacks, held aloft by his bit of gear 'Jet pack' (Flight +4). One of my players gets sick of his antics, pulls out his sniper rifle (Accurate x4, Concentration) to put a bullet hole through the mad doctor's jet pack thus disabling it, grounding him and getting a getting in a good humiliating quip in at the doctor's expense.
Would the best method be to apply an impairing complication as a weakness? Malfunction? But those are only supposed to be a -1 in severity, a minor difficulty.
Oh, another semi-related question, how do your flight dice affect your defensive rolls while in the air? The book says that you roll your flight dice when testing your abilities in the air, I would consider dodging attacks to be testing your abilities in the air. But, do you still get evasive and quick dice?