No one seemed to have anything to say about they last batch so I went ahead finished up the classes in the 5e Core book. Hope this helps someone
Druid
+2 Magic/Witchcraft (Your choice)
+2 Knowledge (Nature)
+1 Intuitive
-2 Code of Conduct (Protect Nature)
-2 Quirk (Lives in nature)
Fighter
+2 Combat Expert
+1 Attack
+1 Tough
-2 Guardian (Someone or Something close to you.)
-1 Obsession (Keeping weapons and armor in good shape)
-1 Quirk (Likes giving orders)
Monk
+1 Combat Expert
+1 Attack
+1 Vigorous
+1 Art of invisibility
-2 Code of Conduct ( The code of your order)
-1 Poor
-1 Emotionless
Paladin
+1 Combat Expert
+1 Magic
+1 Tough
+2 Knowledge (Religion)
-2 Code of Conduct ( Your Paladin oath)
-2 Hatred (Evil)
Ranger
+2 Knowledge (Nature)
+1 Intuitive
+1 Magic
+1 Combat Expert
-2 Quirk (Lives in nature)
-1 Loner
-1 Impulsive
Rogue
+1 Intuitive
+2 Art of invisibility
+1 Dexterous
-1 Coward
-1 Overconfident
-2 Greedy
Sorcerer
+2 Magic/Witchcraft (Your choice)
+2 Charismatic
-1 Overconfident
-1 Outcast
-2 Unique Weakness: Uncontrollable power (You must cast at least one spell a day or your magic will randomly discharge at some point in the next casting one of your spells at random taking the full END cost.)
Warlock
+2 Magic/Witchcraft (Your choice)
+1 Smart
+2 Knowledge (Occult)
-2 Outcast
-2 Code of Conduct (Your Warlock pact)
Wizard
+2 Magic/Witchcraft (Your choice)
+2 Smart
-1 Frail
-1 Dull
-2 Focus: Spell book (Magic/Witchcraft)