Search found 21 matches
- Mon Mar 08, 2010 6:17 pm
- Forum: OVA
- Topic: OVA on Kickstarter.com
- Replies: 4
- Views: 6230
OVA on Kickstarter.com
This message is more for Clay than anyone else, but comments are welcome. Clay, I don't know if you have heard of it or not, but http://www.kickstarter.com might be an excellent site to assist in publishing the Revised OVA. Basically, you define a project, how much money you need and when it will be...
- Tue Mar 02, 2010 2:44 pm
- Forum: OVA
- Topic: Something to go on....
- Replies: 4
- Views: 5569
- Mon Mar 01, 2010 4:53 pm
- Forum: OVA
- Topic: Something to go on....
- Replies: 4
- Views: 5569
Something to go on....
So now that the revised weblog has ground to a halt, I cannot get my OVA fix anywhere.... I am in-between games, not wanting to start the next campaign until the revised edition comes out, but it seem so very far away. Don't you want to release a sneak peak? Help with playtesting? Something to curb ...
- Tue Jan 19, 2010 12:24 pm
- Forum: OVA
- Topic: Massive amounts of strength
- Replies: 13
- Views: 10544
- Thu Aug 13, 2009 5:43 pm
- Forum: OVA
- Topic: Converting Characters to new System harder than anticipated
- Replies: 4
- Views: 4987
- Wed Aug 12, 2009 12:00 pm
- Forum: OVA
- Topic: Converting Characters to new System harder than anticipated
- Replies: 4
- Views: 4987
Man, that is the reason why you are writing the books, you can explain it so darn well it just makes me happy. I now understand how the Attack ability works. Pretty cool how the defined attacks are all under the simple umbrella of +3, I now understand how it simplifies. As an aside I might limit the...
- Tue Aug 11, 2009 6:08 pm
- Forum: OVA
- Topic: Converting Characters to new System harder than anticipated
- Replies: 4
- Views: 4987
Converting Characters to new System harder than anticipated
I have been reading the blog since day one, and keeping track of some of the purposed changes. I like most of them, and I think it will turn out to be great. I wanted to try and implement some of these changes in my current game, however when I started converting characters over I ran into some prob...
- Wed Apr 22, 2009 12:22 am
- Forum: OVA
- Topic: OVA Revised Edition Blog
- Replies: 24
- Views: 25001
- Wed Apr 15, 2009 1:35 am
- Forum: OVA
- Topic: Money, Buying, and Filthy Rich
- Replies: 1
- Views: 3259
Money, Buying, and Filthy Rich
I don't know how everyone else plays, e.g. with or without money in their game. I like the prospect of having the PCs buy stuff, but having arbitrary prices, and a little box detailing current funds on hand just never sat right with me. Low an behold, in the spur of the moment bartering situation th...
- Tue Apr 14, 2009 1:32 pm
- Forum: OVA
- Topic: A question about death from combat/damage
- Replies: 2
- Views: 4252
- Thu Mar 12, 2009 2:53 am
- Forum: OVA
- Topic: Myth-weavers character sheet
- Replies: 2
- Views: 4037
Myth-weavers character sheet
I was thinking of uploading a pdf of the OVA character sheet to the Myth-weavers.com site. Its a play by post website that does many games, and I think it would be really cool to do some OVA playing. Just checking if anyone would be interested in doing a play by post thing, as well as if it is cool ...
- Wed Dec 03, 2008 7:38 pm
- Forum: OVA
- Topic: Attacks with no possible defense, and knockback
- Replies: 1
- Views: 3438
Attacks with no possible defense, and knockback
If a super sneaky ninja sneaks up on an unsuspecting target and attacks, I have been playing that the target does not get to make any sort of defense rolls, as long as the target did not detect the ninja. Therefore, a ninja sneak attack against 0 defense becomes devastating. Do you all agree? How ab...
- Wed Dec 03, 2008 7:32 pm
- Forum: OVA
- Topic: Characters too powerful...
- Replies: 12
- Views: 11385
I understand he has weaknesses, but when he connects he connects so massively sometimes over 200 pts damage, I am having trouble keeping anything alive. I mean if the ninjas get some suprise attacks, sure, but all it takes is one shot and 200 kills about anything. I will have to play around with som...
- Wed Dec 03, 2008 1:06 pm
- Forum: OVA
- Topic: OVA Dicebot for IRC play
- Replies: 10
- Views: 12683
- Tue Oct 28, 2008 4:36 pm
- Forum: OVA
- Topic: Characters too powerful...
- Replies: 12
- Views: 11385
I fixed the power moves they should now be correct. Good point with the 'not always solved by combat idea,' but any sort of combat isn't going to last long if this guy does 200 pts of damage! I mean even something with armor of 5 and toughness of 4 is going to pretty well destroyed. Its just a ton o...