I made my own world... And want to ask a few questions.
Posted: Thu Oct 26, 2006 4:22 pm
Hiya I'm new to this forum... And well I wanted to ask a few questions about the game... I made my own fantasy world and my boyfriend really enjoyes it yet I had to make new skills and such for it... Like I redid the magic system for attack spells and such... And therefor I had to add extra dice in it since some go by percents instead... For example here is one new spell I made:
Wind Barrier+1 20% chance of knock back if no damage gets through.
Wind Barrier+2 40% chance of knock back if no damage gets through
Wind Barrier+3 60% chance of knock back if no damage gets through
Wind Barrier+4 80% chance of knock back if no damage gets through.
Wind Barrier+5 100% chance of knock back if no damage gets through.
Now I think it's fine that I added percentile dice into the game... But my boyfriend thinks we should stick to all D6's... What would your advice be?
Also here is another question... I avoid the combat skill alltogeather and instead make people buy hobbys for what ever they are good at... Is this a good idea or bad? Pluss alot of hobbys in my game tend to stack... Should I balance this out or let them keep stacking? Also in my game agile adds to just about anything to do with combat... Is this good or bad?
Thanks for reading and hope to read your advice=^.^=
Wind Barrier+1 20% chance of knock back if no damage gets through.
Wind Barrier+2 40% chance of knock back if no damage gets through
Wind Barrier+3 60% chance of knock back if no damage gets through
Wind Barrier+4 80% chance of knock back if no damage gets through.
Wind Barrier+5 100% chance of knock back if no damage gets through.
Now I think it's fine that I added percentile dice into the game... But my boyfriend thinks we should stick to all D6's... What would your advice be?
Also here is another question... I avoid the combat skill alltogeather and instead make people buy hobbys for what ever they are good at... Is this a good idea or bad? Pluss alot of hobbys in my game tend to stack... Should I balance this out or let them keep stacking? Also in my game agile adds to just about anything to do with combat... Is this good or bad?
Thanks for reading and hope to read your advice=^.^=