A few questions...
Posted: Mon Feb 21, 2005 3:38 am
Well, first off, I gotta say: Clay, love the game. As far as I'm concerned, it smokes BESM in about half the pages. Great job.
But...(you knew that was coming) I got a few questions.
Y'see, I'm trying to get off my butt and write a review of this for RPGnet. A few friends and I will be doing a quick playtest, but I want to get myself cleared up on a few things.
1) Power Move: When I buy Power Move at, say, +2, how many moves do I have? Two? Three? As many as I want? And how do I add new moves later?
2) Vehicle/Mecha: The books says I have as many points to build a mech as I spend on the advantage. So, if I have Mecha +1, then I build the mech as a character with an overal total of +1? If so, that seems kinda unfair, because Transformation gives you 2 for 1. Also, if mech Abilities don't stack onto my character, how could I make, say, a power suit with a built-in tageting computer (Combat Skill +1) that adds to the pilot's natural ability?
3) Weapon: It's never actually stated, but weapons don't have an endurance cost to use, right? And I can take any perk or flaw except Extra Damage or Decreased Damage?
But...(you knew that was coming) I got a few questions.
Y'see, I'm trying to get off my butt and write a review of this for RPGnet. A few friends and I will be doing a quick playtest, but I want to get myself cleared up on a few things.
1) Power Move: When I buy Power Move at, say, +2, how many moves do I have? Two? Three? As many as I want? And how do I add new moves later?
2) Vehicle/Mecha: The books says I have as many points to build a mech as I spend on the advantage. So, if I have Mecha +1, then I build the mech as a character with an overal total of +1? If so, that seems kinda unfair, because Transformation gives you 2 for 1. Also, if mech Abilities don't stack onto my character, how could I make, say, a power suit with a built-in tageting computer (Combat Skill +1) that adds to the pilot's natural ability?
3) Weapon: It's never actually stated, but weapons don't have an endurance cost to use, right? And I can take any perk or flaw except Extra Damage or Decreased Damage?