Damage Total
Posted: Sat Feb 19, 2005 9:57 am
Is it just me, or has anyone else stumbled over the term "Damage Total"? When I first skimmed through the rules I thought that this refers to the total damage dealt in an attack.
Only during the second reading of the rules I understood that
total damage dealt = Damage Total x (attack roll - defense roll)
when the attack roll is greater than the defense roll.
A "total" implies something "final" for me. It may be the "total" of all abilities related to the attack, but it is not the final damage done.
This leads to some odd descriptions, e.g. on page 51 under Power Move: "To determine the base Damage Total of your Power Move Suite, refer to this table:". The term "base" and the rest of the sentence implies, that this value can be further modified, which is perfectly ok and intended with the Power Moves. But again the term "total" implies something final.
Maybe a better term would be "Damage Factor" which is for me much more neutral and hints at the rule to multiply it to get the total damage.
Additionally, I think it would be helpful to define a term like "Degree of Success" in the "Taking Action" chapter (value rolled - Difficulty number for normal actions; and value rolled - opposed value rolled for opposed actions).
Then the Degree of Success for an attack is the difference between the attackers and defenders roll.
And then
total damage = Damage Factor x Degree of Success
I know that Stephen Hawking once said that each mathematical formula in a book will drop the number of buyers by half, but I think in this case a formula helps...
(One might still argue that this is still not the "final" damage as some may be removed by Armour or Unnatural Resistance, but this would be nitpicking. Honestly )
Only during the second reading of the rules I understood that
total damage dealt = Damage Total x (attack roll - defense roll)
when the attack roll is greater than the defense roll.
A "total" implies something "final" for me. It may be the "total" of all abilities related to the attack, but it is not the final damage done.
This leads to some odd descriptions, e.g. on page 51 under Power Move: "To determine the base Damage Total of your Power Move Suite, refer to this table:". The term "base" and the rest of the sentence implies, that this value can be further modified, which is perfectly ok and intended with the Power Moves. But again the term "total" implies something final.
Maybe a better term would be "Damage Factor" which is for me much more neutral and hints at the rule to multiply it to get the total damage.
Additionally, I think it would be helpful to define a term like "Degree of Success" in the "Taking Action" chapter (value rolled - Difficulty number for normal actions; and value rolled - opposed value rolled for opposed actions).
Then the Degree of Success for an attack is the difference between the attackers and defenders roll.
And then
total damage = Damage Factor x Degree of Success
I know that Stephen Hawking once said that each mathematical formula in a book will drop the number of buyers by half, but I think in this case a formula helps...
(One might still argue that this is still not the "final" damage as some may be removed by Armour or Unnatural Resistance, but this would be nitpicking. Honestly )