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Something to go on....

Posted: Mon Mar 01, 2010 4:53 pm
by solfuries
So now that the revised weblog has ground to a halt, I cannot get my OVA fix anywhere....

I am in-between games, not wanting to start the next campaign until the revised edition comes out, but it seem so very far away.

Don't you want to release a sneak peak? Help with playtesting? Something to curb the hunger I have for this game? Clay?

Not to mention ricochet has pretty much ruined me for most other games. When I sit down to roll a character I see so much needless effort, and then combat becomes a slow paced terror. So since OVA has forever swayed me in its favor could we get something to go on?

***Notice the tongue and cheek tone of this post***

Revised in waiting,
Solfuries

Posted: Mon Mar 01, 2010 8:23 pm
by bushido11
You can incorporate the listed changes and apply them, in the meantime. Playtesting it would be cool, though. I wonder how that's going to turn out.

A nice alternative in the meantime would be Savage Worlds, since it's great for quick prep time. The campaign settings they have are really cool, too. It really shines when you apply tactical combat, so if you're not into that sort of thing, it loses some of its effect.

Posted: Tue Mar 02, 2010 2:44 pm
by solfuries
Do you mean something like Deadlands via Savage Worlds or something else? I am doing some searching, but do you have a link to what you mean exactly? I am interested.

Posted: Wed Mar 03, 2010 3:47 pm
by bushido11
I wasn't referring to any specific setting, but if you want a link to something in a more general direction, there's http://peginc.com/, Pinnacle's website.

Deadlands works, if that's what you're interested in. I'd like to play in that setting, but don't know a GM who has it. As for a Savage Setting I'd like to GM, that would be Sundered Skies. I've always been fascinated by settings that contain floating land masses (maybe that's why Burning Crusade was my favorite of the World of Warcraft expansions so far).

Posted: Sun Mar 21, 2010 5:22 pm
by Clay
Sorry for the lengthy time responding. I've had to slog through a bunch of work lately.

In any case, when things are further along, I may launch a closed playtest group to give it a final look before it goes to press. Likewise, the blog isn't entirely dead...I do plan to make an update now and again. :)