Tsubasa Reservior Chronicle
Posted: Wed Dec 03, 2008 9:16 pm
I thought that a variant of this would be a good idea for a game, especially for someone who a) has members of a party often go in and out and b) would like to push the limits of OVA's storytelling (and thus your own) capabilities.
For those who don't know, Tsubasa is about a young boy who is searching throughout multiple universes in order to restore the memory of the girl he loves at the cost of her memories of him....at least until the first 30 Xanatos Pileup happens. Anyway, the idea would be to take the gist of the initial premise and make that a usable campaign.
The hook here is that I would like this to be a collaborative project. Even though I'd like to think I'm pretty creative, I know the addition of just one module from someplace else would make it more creative. Best case scenario is that this gets published as a showcase of the (soon to be revised) rules and just how much O and V there is in OVA.
Thoughts, comments, whatevers go below. Obviously, this is so pre-alpha it's not even funny.
For those who don't know, Tsubasa is about a young boy who is searching throughout multiple universes in order to restore the memory of the girl he loves at the cost of her memories of him....at least until the first 30 Xanatos Pileup happens. Anyway, the idea would be to take the gist of the initial premise and make that a usable campaign.
The hook here is that I would like this to be a collaborative project. Even though I'd like to think I'm pretty creative, I know the addition of just one module from someplace else would make it more creative. Best case scenario is that this gets published as a showcase of the (soon to be revised) rules and just how much O and V there is in OVA.
Thoughts, comments, whatevers go below. Obviously, this is so pre-alpha it's not even funny.