Combat tests!
Posted: Mon Sep 01, 2008 8:26 pm
So, I finally have the opportunity to test out how the combat works in practice in OVA. Obviously, I didn't do full character writeups. So, we have Alisia, and adorable new holy order knight trying to prove that she's supposed to be taken seriously by attacking a couple of ogre thugs (which have Extra stats as base).
Alisia
Strong +2
Combat Skill +2
Defense +2
Armor +4
Weapon: Einhacker +3 (Accurate, Armor-Piercing x2)
Tough +2
Vitality +2
Cute +3
Hobby: Cooking +2
60/60
Ogres:
Tough +3
Armor +2 (hide)
Combat skill +1
Weapon +3 (huge club)
Strong +3
50/10
50/10
Initiative: Alisia gets a five, while the ogres roll double ones, rolling on the floor and laughing at what they see as a puny opponent. The don't laugh for Long, however, as Alisia takes the first swing. The ogre, however, hastily defends himself against the attack.
Alisia rolls 5d6 due to her skill and weapon, coming up 3/5/5/5/4 for a total of 15, while Ogre #1 gets a roll of 2d6, getting 1/3 for a total of three. 12 x 6 (Strong +2, weapon +3)= 72 damage. He's not laughing now!
Ogre #2, however, decides to give it a go anyway, believing that the blow was just a fluke. He spends 5 endurance to get a handle on the slippery knight, adding another die to his roll, topping out at 4d6 vs. Alisia's 4d6 defense.
Alisia, however, is too busy jerking her sword free to defend herself properly from the attack, rolling 2/2/2/6 for a total of six, while the ogre gets 4/4/6/1, getting an 8 beating her score by 2, for a total of 2x7 = 14 damage. this is reduced by the armor that Alisia is wearing (or located somewhere in) by 10, making a total of 4 points. She does retaliate.
Alisia gets a total of 12 on her next attack, (3/5/6/5/6), while the ogre gets a five, meaning he suffers a good 7x6= 42 points of damage for his trouble. Deciding the better of it, the ogre thug scurries off as fast as he can. Later, cowering before big boss General Schwarzgeist, he tells the whole thing... And lucky for him, the general decides to get involved himself, deciding that the matter is below the notice of the Hollow Prince.
Things Noted from test #1:
Combat skill and defense really, really matter.
Armor is helpful, so long as the difference between the former two isn't gigantic.
Combat can end very, very fast, though Alisia got some magnificent attack rolls.
Upcoming: Test #2- The soul of iron.
Alisia
Strong +2
Combat Skill +2
Defense +2
Armor +4
Weapon: Einhacker +3 (Accurate, Armor-Piercing x2)
Tough +2
Vitality +2
Cute +3
Hobby: Cooking +2
60/60
Ogres:
Tough +3
Armor +2 (hide)
Combat skill +1
Weapon +3 (huge club)
Strong +3
50/10
50/10
Initiative: Alisia gets a five, while the ogres roll double ones, rolling on the floor and laughing at what they see as a puny opponent. The don't laugh for Long, however, as Alisia takes the first swing. The ogre, however, hastily defends himself against the attack.
Alisia rolls 5d6 due to her skill and weapon, coming up 3/5/5/5/4 for a total of 15, while Ogre #1 gets a roll of 2d6, getting 1/3 for a total of three. 12 x 6 (Strong +2, weapon +3)= 72 damage. He's not laughing now!
Ogre #2, however, decides to give it a go anyway, believing that the blow was just a fluke. He spends 5 endurance to get a handle on the slippery knight, adding another die to his roll, topping out at 4d6 vs. Alisia's 4d6 defense.
Alisia, however, is too busy jerking her sword free to defend herself properly from the attack, rolling 2/2/2/6 for a total of six, while the ogre gets 4/4/6/1, getting an 8 beating her score by 2, for a total of 2x7 = 14 damage. this is reduced by the armor that Alisia is wearing (or located somewhere in) by 10, making a total of 4 points. She does retaliate.
Alisia gets a total of 12 on her next attack, (3/5/6/5/6), while the ogre gets a five, meaning he suffers a good 7x6= 42 points of damage for his trouble. Deciding the better of it, the ogre thug scurries off as fast as he can. Later, cowering before big boss General Schwarzgeist, he tells the whole thing... And lucky for him, the general decides to get involved himself, deciding that the matter is below the notice of the Hollow Prince.
Things Noted from test #1:
Combat skill and defense really, really matter.
Armor is helpful, so long as the difference between the former two isn't gigantic.
Combat can end very, very fast, though Alisia got some magnificent attack rolls.
Upcoming: Test #2- The soul of iron.