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OVA Suppliments
Posted: Tue Oct 09, 2007 9:11 am
by Kotetsutheo
Any news on when we can expect Mecha and others?
Posted: Tue Oct 09, 2007 10:38 am
by Father of Dragons
The world wants to know!
Posted: Tue Oct 09, 2007 2:17 pm
by Clay
No official release date yet, but I'm shooting for 1st Quarter 2008. But if you ask any long-time board lurkers, my expected release schedules are about as reliable as a castle of cards.
Posted: Wed Oct 10, 2007 2:16 am
by evilclone
I'm looking forward to get them ^^
Especially the fantasy one ^^
Posted: Thu Oct 11, 2007 5:44 pm
by Eisenmann
evilclone wrote:I'm looking forward to get them ^^
Especially the fantasy one ^^
You and me both!
Posted: Wed Oct 17, 2007 1:33 pm
by Cloud
Just remember Clay that we are here too. If you need a hand with something I am sure somebody will lend it

Posted: Wed Oct 17, 2007 4:17 pm
by Kotetsutheo
Super Groovy! At least progress is being made...

better than some other games I'm waiting on...
Posted: Thu Oct 18, 2007 10:18 am
by Cloud
Kotetsutheo wrote:Super Groovy! At least progress is being made...

better than some other games I'm waiting on...
COUGH CO-ANIMA-OUGH, COUGH!!! Sorry about that but I had a bit of a cough. OVA's supplements will probably be done in the not so distant future, but I know one game that is in the midst of translation that I am only hoping my offspring may be able to play

Posted: Fri Oct 26, 2007 11:22 am
by Kotetsutheo

And I thought i was the only one waiting on that... should have known better...

At least I know there are others with massive interest in Anime RP.
Posted: Sat Nov 03, 2007 12:51 pm
by Clay
Geeze-louise, is that thing still coming soon? Isn't all that's needed is a translation job? Or am I wrong there?
Makes me feel a little better about OVA, either way. *laughs*
Posted: Mon Nov 05, 2007 10:49 am
by Kotetsutheo

As far as I know, it's still in translation, although you'd think that a Spanish to English translation would be relatively easy, given the resources available in our country.
However, given the small ammount of system I've seen and convinced some of my coworkers to translate for me indicates that it will be ... very involved from a gameplay perspective. The system is percentile based, and having learned from MERP (I'm a geek, I know) those can REALLY bog down a game.