Homebrew Weapons (Modern and sci-fi)
Posted: Sat Jul 29, 2017 5:40 am
Here is some stuff I'm working on for a zombie survival game I plan on running one day. Hope someone finds this useful
Handgun(Automatic)
Effective +5, Ranged, Weapon -5,
Handgun (Revolver)
Effective +10, Ranged, Weapon -5, Inaccurate -5
Rifle light (Automatic)
Effective +10, Ranged, Weapon -5, Requirement: Both hands on weapon (-5)
Rifle light (Repeater)
Accurate +5, Effective +5, Ranged, Weapon -5, Requirement: Both hands on weapon (-5)
Shotgun (Duboule Barrel)
Effective +20, Weapon -5, Ranged, Requirement: Both hands on weapon (-5), Activation -10
Shotgun (Automatic)
Effective +15, Ranged, Weapon -5, Requirement: Both hands on weapon (-5),Inaccurate -5
Sniper (Rifle)
Accurate +10, Effective+10, Armor Piercing (+10), Ranged, Weapon -5, Requirement: Both hands on weapon (-5), Concentration -20
Flamer (Heavy weapon)
Continued effect +10, Effective +5, Weapon -5, Ranged, Requirement: Both hands on weapon (-5), Ammunition (fuel) -5
Chaingun (Heavy weapon)
Overwhelming +15, Weapon -5, Ranged, Requirement: Both hands on weapon (-5), Ammunition (Power cell) -5
Grenade launcher (Heavy Weapon)
Aera effect +10, Effective +5, Ranged, Weapon -5, Ranged, Requirement: Both hands on weapon (-5), Ammunition (Grenades) -5
Frag grenade
Aera effect +10, Impairing +10, Ranged, Weapon -5, Ammunition -15
Smoke Grenade
Aera effect +20, Blinding +20, Ranged, Weapon -5, Ammunition -15, No damage -20
Dynamite
Aera effect +10, Stunning +10, Accurate +5, Ranged, Weapon -5, Ammunition -15, Delyad -5
Flare gun
Stunning +10, Accurate +5, Ranged, Weapon -5, Activation -10
Handgun(Automatic)
Effective +5, Ranged, Weapon -5,
Handgun (Revolver)
Effective +10, Ranged, Weapon -5, Inaccurate -5
Rifle light (Automatic)
Effective +10, Ranged, Weapon -5, Requirement: Both hands on weapon (-5)
Rifle light (Repeater)
Accurate +5, Effective +5, Ranged, Weapon -5, Requirement: Both hands on weapon (-5)
Shotgun (Duboule Barrel)
Effective +20, Weapon -5, Ranged, Requirement: Both hands on weapon (-5), Activation -10
Shotgun (Automatic)
Effective +15, Ranged, Weapon -5, Requirement: Both hands on weapon (-5),Inaccurate -5
Sniper (Rifle)
Accurate +10, Effective+10, Armor Piercing (+10), Ranged, Weapon -5, Requirement: Both hands on weapon (-5), Concentration -20
Flamer (Heavy weapon)
Continued effect +10, Effective +5, Weapon -5, Ranged, Requirement: Both hands on weapon (-5), Ammunition (fuel) -5
Chaingun (Heavy weapon)
Overwhelming +15, Weapon -5, Ranged, Requirement: Both hands on weapon (-5), Ammunition (Power cell) -5
Grenade launcher (Heavy Weapon)
Aera effect +10, Effective +5, Ranged, Weapon -5, Ranged, Requirement: Both hands on weapon (-5), Ammunition (Grenades) -5
Frag grenade
Aera effect +10, Impairing +10, Ranged, Weapon -5, Ammunition -15
Smoke Grenade
Aera effect +20, Blinding +20, Ranged, Weapon -5, Ammunition -15, No damage -20
Dynamite
Aera effect +10, Stunning +10, Accurate +5, Ranged, Weapon -5, Ammunition -15, Delyad -5
Flare gun
Stunning +10, Accurate +5, Ranged, Weapon -5, Activation -10