Re: My Dungeons and Dragons Conversion
Posted: Wed Apr 26, 2017 1:59 pm
I plan on doing the whole monster manual of 5th ed so get ready for some more monsters!
Here we have the angles.
Deva
This monster is meant to have an uneven amount of Abilities/Weaknesses.
This is a mini-boss type monster.
HP: 70
END: 70
Defense roll: 5
Attacks
Holy Mace: Roll:8 DX:5 End:
Affinity: Holy, Requirement (Pure of heart)-5, Weapon -5, Armor Piercing +5, Effective +5
Abilities
+2 Resistance (Holy)
+2 Resistance (Physical)
+4 Iron-Willed
+3 Armored
+3 Tough
+3 Strong
+3 Vigorous
+3 Quick
+3 Agile
+3 Combat expert
+2 Smart
+4 Beautiful
+4 Charismatic
+2 Healer
+4 Shape-Shifter
+2 Flight
+3 Intuitive
Weaknesses
-3 Servitude (Order and Good)
-3 Bizarre Appearance
-2 Limited uses (Healer)
-3 Stubborn
-1 Emotionless
-3 Code of Conduct (Never commit an act of evil)
-2 Guardian (Those in need)
Planetar
This monster is meant to have an uneven amount of Abilities/Weaknesses.
This is a mini-boss type monster.
HP: 70
END: 70
Defense roll: 5
Attacks
Holy Greatsword Roll:9 DX:6 End:
Affinity: Holy, Accurate +5, Effective +10, Requirement: Both hands on weapon -5, Weapon -5, Requirement (Pure of heart) -5
Holy Flame Strike Roll:10 DX:3 End:15
Affinity: Holy, Continued effect +10, Accurate +5, Effective +10, Ammunition -10
Insect Plague Roll:10 DX:3 End: 20
Paralyzing +10, AoE +10, Accurate +5, Effective +10, Ammunition -15
Abilities
+2 Resistance (Holy)
+2 Resistance (Physical)
+4 Iron-Willed
+3 Armored
+3 Tough
+3 Strong
+3 Vigorous
+3 Quick
+3 Agile
+3 Combat expert
+3 Smart
+4 Beautiful
+4 Charismatic
+3 Healer
+2 Flight
+4 Intuitive
+4 Sixth Sense (Detect lies)
+3 Invisibility
Weaknesses
-3 Servitude (Order and Good)
-3 Bizarre Appearance
-2 Limited uses (Healer)
-3 Stubborn
-2 Emotionless
-3 Code of Conduct (Never commit an act of evil)
-2 Guardian (Those in need)
Solar
This monster is meant to have an uneven amount of Abilities/Weaknesses. This is a boss type monster.
HP: 80
END: 80
Defense roll: 6
Attacks
Holy Greatsword Roll:10 DX:11 End:
Affinity: Holy, Accurate +5, Effective +10, Requirement: Both hands on weapon -5, Weapon -5, Requirement (Pure of heart) -5
Holy Longbow Roll:10 DX:9 End:
Affinity: Holy, Ranged, Strength-Powered +5, Accurate +5, Weapon -5, Requirement (Pure of heart) -5
Searing Burst Roll:9 DX:7 End: 15
Affinity: Holy, AoE +10, Effective +10, Build up -5
Blinding Gaze Roll:9 DX: End:
Blinding +20, No Damage -20
Abilities
+2 Resistance (Holy)
+2 Resistance (Physical)
+5 Resistance (Unholy)
+5 Resistance (Poison)
+4 Iron-Willed
+4 Armored
+4 Tough
+4 Strong
+4 Vigorous
+3 Quick
+3 Agile
+4 Combat expert
+4 Smart
+4 Beautiful
+4 Charismatic
+4 Healer
+3 Flight
+4 Intuitive
+4 Attack
+5 Sixth Sense (Detect lies)
+3 Invisibility
+2 Multiple Actions (Boss Ability)
+4 Teleport
+3 Companion (Flying Sword)
Weaknesses
-3 Servitude (Order and Good)
-2 Bizarre Appearance
-1 Limited uses (Healer)
-3 Stubborn
-1 Emotionless
-3 Code of Conduct (Never commit an act of evil)
-2 Guardian (Those in need)
-1 Trigger: Companion (Must drop sword)
Companion (Flying Sword)
HP: 50
END: 20
Defense roll: 5
Attacks
Slash Roll:5 DX:4 End:
Affinity: Holy
Abilities
+1 Flight
+2 Armored
+3 Attack
+3 Agile
+3 Quick
+3 Tough
Weaknesses
-3 Servitude
-3 Emotionless
-3 Mute
-3 Dies with Solar
And that will do it for them! They are all meant to be very strong and not taken lightly! See you next time!
Here we have the angles.
Deva
This monster is meant to have an uneven amount of Abilities/Weaknesses.
This is a mini-boss type monster.
HP: 70
END: 70
Defense roll: 5
Attacks
Holy Mace: Roll:8 DX:5 End:
Affinity: Holy, Requirement (Pure of heart)-5, Weapon -5, Armor Piercing +5, Effective +5
Abilities
+2 Resistance (Holy)
+2 Resistance (Physical)
+4 Iron-Willed
+3 Armored
+3 Tough
+3 Strong
+3 Vigorous
+3 Quick
+3 Agile
+3 Combat expert
+2 Smart
+4 Beautiful
+4 Charismatic
+2 Healer
+4 Shape-Shifter
+2 Flight
+3 Intuitive
Weaknesses
-3 Servitude (Order and Good)
-3 Bizarre Appearance
-2 Limited uses (Healer)
-3 Stubborn
-1 Emotionless
-3 Code of Conduct (Never commit an act of evil)
-2 Guardian (Those in need)
Planetar
This monster is meant to have an uneven amount of Abilities/Weaknesses.
This is a mini-boss type monster.
HP: 70
END: 70
Defense roll: 5
Attacks
Holy Greatsword Roll:9 DX:6 End:
Affinity: Holy, Accurate +5, Effective +10, Requirement: Both hands on weapon -5, Weapon -5, Requirement (Pure of heart) -5
Holy Flame Strike Roll:10 DX:3 End:15
Affinity: Holy, Continued effect +10, Accurate +5, Effective +10, Ammunition -10
Insect Plague Roll:10 DX:3 End: 20
Paralyzing +10, AoE +10, Accurate +5, Effective +10, Ammunition -15
Abilities
+2 Resistance (Holy)
+2 Resistance (Physical)
+4 Iron-Willed
+3 Armored
+3 Tough
+3 Strong
+3 Vigorous
+3 Quick
+3 Agile
+3 Combat expert
+3 Smart
+4 Beautiful
+4 Charismatic
+3 Healer
+2 Flight
+4 Intuitive
+4 Sixth Sense (Detect lies)
+3 Invisibility
Weaknesses
-3 Servitude (Order and Good)
-3 Bizarre Appearance
-2 Limited uses (Healer)
-3 Stubborn
-2 Emotionless
-3 Code of Conduct (Never commit an act of evil)
-2 Guardian (Those in need)
Solar
This monster is meant to have an uneven amount of Abilities/Weaknesses. This is a boss type monster.
HP: 80
END: 80
Defense roll: 6
Attacks
Holy Greatsword Roll:10 DX:11 End:
Affinity: Holy, Accurate +5, Effective +10, Requirement: Both hands on weapon -5, Weapon -5, Requirement (Pure of heart) -5
Holy Longbow Roll:10 DX:9 End:
Affinity: Holy, Ranged, Strength-Powered +5, Accurate +5, Weapon -5, Requirement (Pure of heart) -5
Searing Burst Roll:9 DX:7 End: 15
Affinity: Holy, AoE +10, Effective +10, Build up -5
Blinding Gaze Roll:9 DX: End:
Blinding +20, No Damage -20
Abilities
+2 Resistance (Holy)
+2 Resistance (Physical)
+5 Resistance (Unholy)
+5 Resistance (Poison)
+4 Iron-Willed
+4 Armored
+4 Tough
+4 Strong
+4 Vigorous
+3 Quick
+3 Agile
+4 Combat expert
+4 Smart
+4 Beautiful
+4 Charismatic
+4 Healer
+3 Flight
+4 Intuitive
+4 Attack
+5 Sixth Sense (Detect lies)
+3 Invisibility
+2 Multiple Actions (Boss Ability)
+4 Teleport
+3 Companion (Flying Sword)
Weaknesses
-3 Servitude (Order and Good)
-2 Bizarre Appearance
-1 Limited uses (Healer)
-3 Stubborn
-1 Emotionless
-3 Code of Conduct (Never commit an act of evil)
-2 Guardian (Those in need)
-1 Trigger: Companion (Must drop sword)
Companion (Flying Sword)
HP: 50
END: 20
Defense roll: 5
Attacks
Slash Roll:5 DX:4 End:
Affinity: Holy
Abilities
+1 Flight
+2 Armored
+3 Attack
+3 Agile
+3 Quick
+3 Tough
Weaknesses
-3 Servitude
-3 Emotionless
-3 Mute
-3 Dies with Solar
And that will do it for them! They are all meant to be very strong and not taken lightly! See you next time!