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OVA demostration & questions

Posted: Wed Sep 07, 2016 3:04 pm
by DarthFox
Hi everybody!

I will run an OVA demo during this weekend at a local event here in Italy.
The adventure is inspired on "Silent Mobius", a cyberpunk/paranormal mang/anime by Kia Asamiya.

I already prepared the characters and the first draft of the adventure is almost finished... hope the players will enjoy it.

I just have a question, hope you guys can help me: how do you "build" a self-destruction attack? i need it because one of the characters (a combat droid) should have this "ability" (triggered by a particular circumstance).

thanks,

Re: OVA demostration & questions

Posted: Thu Sep 08, 2016 3:18 am
by Blobathehutt
Do you want the attack to kill him when it is used?

Re: OVA demostration & questions

Posted: Thu Sep 08, 2016 3:55 am
by DarthFox
Well... yes!
The idea is that the droid can be used as a "bomb" by the end of the demo: as a last solution if the other members of the group are KO or the threat is too strong to be beaten.

Re: OVA demostration & questions

Posted: Thu Sep 08, 2016 4:15 am
by Blobathehutt
okay I will try my hand at making the attack for :) also you could just have it be a story thing if you want instead of a attack but I will make up a attack either way :)

Re: OVA demostration & questions

Posted: Thu Sep 08, 2016 4:24 am
by Blobathehutt
self-destruction attack
base DX 3
Perks/flaws
backlashx4 -20 (You die!),AoE +10, Effectivex2 +10

Also for more damage you could do this
backlashx4 -20 (You die!), Buildup -5 ,AoE +10, Effectivex3 +15

You can throw the "requirement" flaw in there somewhere to fit your needs and make the DX even higher. This may not be 100% by the book I'm still kinda new but I hope this helped :)

Re: OVA demostration & questions

Posted: Thu Sep 08, 2016 5:08 am
by DarthFox
Thanks for the example! ;)

Re: OVA demostration & questions

Posted: Thu Sep 08, 2016 5:19 am
by Blobathehutt
Make sure to let me know how the game goes! :wink:

Re: OVA demostration & questions

Posted: Thu Sep 22, 2016 4:28 pm
by Clay
Probably a little late to comment, but you may also want to consider the Break Flaw. This will ensure that the character can only use the Attack when Health/Endurance is low enough to finish the character off.