Anyone try a sword art online game?
Posted: Mon Aug 22, 2016 5:36 am
Has anyone here ever tried a sword art online game? If so how was it? And can you share any ideas about how to make such a game work?
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http://wiseturtle.razornetwork.com/
I thought about using D&D but I really did not like that idea...sniffycrab wrote:I never seen SAO. But the key is to focus on the anime aspect in your game and not the mmo aspect. If try to worry about upgrading gear or leveling constantly, you will just get frustrated. This system is for playing ANIME shows and tries to be crunch light.
I don have to say that your blog helped a lot! I was really having hard time working about how the "switch" system would work. Thanks for the help!Clay wrote:You can see my thoughts on SAO and representing it in OVA over at my blog: http://blog.claygardner.com/2016/06/13/ ... t-numbers/
In general though sniffycrab has the right of it. A lot of the game mechanics are just window-dressing. If you apply game logic to your storytelling, you’ll probably find representing them EXACTLY with the RPG system itself is less necessary.