My Dungeons and Dragons Conversion
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- Exalted Amphibian
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Re: My Dungeons and Dragons Conversion
Interesting enough template for a vampire, though as I've mentioned before I'm unfamiliar with Dungeons and Dragons so I'm not sure how accurate the conversion is to the source material. Though the whole running water thing does kind of remind me of Rift's versions of vampires where even a squirt gun is lethal enough to a vampire. All that's missing is a stake to the heart not killing the vampire but rather immobilizing it as a skeleton. It even makes me think back of an older idea of mine involving Nosferatus and Vurdulakas as sub breeds of vampires, but that's neither here nor now.
Anywho, Shadversity has a new video segment featuring what weapons should dragonslayers have. Of course, this is based under the assumption that dragon sizes range from horses to elephants. The size of dragons in the DnD universe? Seems less like something for a single band and more of an army type of thing.
Still, I can't get the image of Orc and Dwarf dragonslayers out of my mind.
Anywho, Shadversity has a new video segment featuring what weapons should dragonslayers have. Of course, this is based under the assumption that dragon sizes range from horses to elephants. The size of dragons in the DnD universe? Seems less like something for a single band and more of an army type of thing.
Still, I can't get the image of Orc and Dwarf dragonslayers out of my mind.

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Though he may have his flaws and faults, he was a husband and a father without equal. May the Angels welcome and accept him with open arms.
Rest in Peace, Dad
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Re: My Dungeons and Dragons Conversion
That is kinda like dragons in D&D some can be smaller than a horse if they are young and some of the oldest can be bigger than elephants. I like his videos talking about fantasy stuff I just have not got to that one yet.Sabersonic wrote: Anywho, Shadversity has a new video segment featuring what weapons should dragonslayers have. Of course, this is based under the assumption that dragon sizes range from horses to elephants. The size of dragons in the DnD universe? Seems less like something for a single band and more of an army type of thing.
Still, I can't get the image of Orc and Dwarf dragonslayers out of my mind.
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Re: My Dungeons and Dragons Conversion
How familiar are you with Planescape and the Blood War? Personally, D&D isn't My fave, but I do dig the City of Doors, Sigil, and the war between Devils and Demons. Having a list of demons and devils could also be useful for Me. My Boss character Scarabus might use them.
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Re: My Dungeons and Dragons Conversion
Clerics are actually good at 'smiting' monsters or beings of other alignment. So Witchcraft works very well for Clerics, as it could be 'good' gods laying judgment on 'evil' beings or 'evil' gods inflicting illwill onto 'good' beings. Plus, Witchcraft helps differentiate Clerics' magic from Wizards and Sorcerers.Blobathehutt wrote:Clerics can be good or evil in D&D. If they are Evil they can cast debuffs and cruses on people. But you are right the normal cleric does not have cruses.Sabersonic wrote:Well actually I do have one, and it's all thanks to my ignorance of Dungeons and Dragons.
Would a cleric really have the choice between magic and witchcraft? They don't seem like curse slingers to me.
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Re: My Dungeons and Dragons Conversion
I have no idea about anything to do with Planescape or Blood War sorry. But if you want some D&D demons and devils I can help you with that.Malancthon wrote:How familiar are you with Planescape and the Blood War? Personally, D&D isn't My fave, but I do dig the City of Doors, Sigil, and the war between Devils and Demons. Having a list of demons and devils could also be useful for Me. My Boss character Scarabus might use them.
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Re: My Dungeons and Dragons Conversion
Here's My old gnome barbarian character.
I am slightly amused how I stick to +15/-10 with My characters. It seems like a good amount for PCs.
Angchok was originally a 3.5 ed Barbarian with the Monkey-grip feat, that allowed him to wield Medium sized weapons despite being Small. The Barbarian was My favorite class, but I was always meh to the Rage ability; +4 Strength was great, but the +4 Constitution always felt like a trap, and the -2 AC was lame. Unearthed Arcana had a variant ability called Whirling Frenzy: +4 strength, +2 AC, and a bonus attack at -2. That was great.Angchok Vergal
He's literally been to Hell and back, so you might forgive him for being drunk all the time. But Angchok was drunk before he got there, while he was down there, and on his way back. An attractive if wild-looking Gnome, with his long hair pulled back in a high pony-tail, Angchok is notable for yelling "Let's make bad decisions!" before doing something crazy. The left sleeve of his studded leather armor is cut open, hanging loosely from his shoulder to his wrist. Initially a pocket to hold his drink, Angchok managed to get it enchanted so he always has a drink handy. Angchok is also crazy enough to wield a fullsized greatsword. Nothing is scarier than a 4.5 ft sword weilded by a 3.5 ft crazy whirling Gnome.
Health: 60
Endurance: 40
Defense: 4 (5 while Frenzied)
Abilities
Attack +3
Combat Expert +2
Dimensional Pocket +1
Evasive +2
Illusionist +1
Iron-Willed +1
Knowledge (Wilderness Survival) +4
Tough +2
Transformation (Whirling Frenzy) +1
-Agile +1
-Strong +2
-Quick +1
-Ineptitude (all skills requiring concentration) -2
Weaknesses
Awkward Size (small) -2
Dependence (drinking) -1
Impulsive -3
Limited Uses (Whirling Frenzy) -2
Rude -2
Attacks
Greatsword: Effective 2, Inaccurate, Weapon; Roll: 3, DX: 6, En: 0
Knife: Accurate, Weapon; Roll: 5, DX: 4, En: 0
Frenzied Greatsword: Roll: 4, DX: 8, En:0
Frenzied Knife: Roll: 6, DX: 6, En:0
I am slightly amused how I stick to +15/-10 with My characters. It seems like a good amount for PCs.
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Re: My Dungeons and Dragons Conversion
I like to have my players stick to that as wellMalancthon wrote: I am slightly amused how I stick to +15/-10 with My characters. It seems like a good amount for PCs.

You are who you chose to be.
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Re: My Dungeons and Dragons Conversion
Today we have the evil plants known as the "Blights"!

Needle Blight
HP: 20
END: 10
Defense roll: 3
Attacks
Claw Roll:2 DX:2 End:0
Needles Roll:2 DX:1 End:0
Ranged,Armor piercing +5, Feather Blow-5
Abilities
+1 Strong
+1 Tough
+1 Quick
+1 Armored
Weaknesses
-2 Dense
-2 Bizarre appearance
-1 Vulnerability (Fire)
Twig Blight
HP: 10
END: 10
Defense roll:
Attacks
Claws Roll:3 DX:1 End:
Abilities
+1 Attack
+1 Quick
+1 Agile
+1 Armored
+2 Art of invisibility
Weaknesses
-1 Weak
-2 Dense
-2 Bizarre appearance
-3 Vulnerability (Fire)
-1 Awkward size (Small)
Vine Blight
HP: 40
END: 20
Defense roll: 1
Attacks
Constrict Roll:3 DX:4 End:
Paralyzing +10, Cancel -5 (Can not use on targets with -1 Awkward size (Large) or more.), Low Penetration -5
Entangling Plants Roll:4 DX:0 End:
Area Effect +10, Accurate +5, Impairing +10, No Damage -20, Build up -5,
Abilities
+2 Strong
+1 Attack
+1 Agile
+1 Armored
+2 Tough
+3 Art of invisibility
Weaknesses
-1 Slow
-2 Dense
-2 Bizarre appearance
-1 Vulnerability (Fire)
Needle Blight
HP: 20
END: 10
Defense roll: 3
Attacks
Claw Roll:2 DX:2 End:0
Needles Roll:2 DX:1 End:0
Ranged,Armor piercing +5, Feather Blow-5
Abilities
+1 Strong
+1 Tough
+1 Quick
+1 Armored
Weaknesses
-2 Dense
-2 Bizarre appearance
-1 Vulnerability (Fire)
Twig Blight
HP: 10
END: 10
Defense roll:
Attacks
Claws Roll:3 DX:1 End:
Abilities
+1 Attack
+1 Quick
+1 Agile
+1 Armored
+2 Art of invisibility
Weaknesses
-1 Weak
-2 Dense
-2 Bizarre appearance
-3 Vulnerability (Fire)
-1 Awkward size (Small)
Vine Blight
HP: 40
END: 20
Defense roll: 1
Attacks
Constrict Roll:3 DX:4 End:
Paralyzing +10, Cancel -5 (Can not use on targets with -1 Awkward size (Large) or more.), Low Penetration -5
Entangling Plants Roll:4 DX:0 End:
Area Effect +10, Accurate +5, Impairing +10, No Damage -20, Build up -5,
Abilities
+2 Strong
+1 Attack
+1 Agile
+1 Armored
+2 Tough
+3 Art of invisibility
Weaknesses
-1 Slow
-2 Dense
-2 Bizarre appearance
-1 Vulnerability (Fire)
You are who you chose to be.
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Re: My Dungeons and Dragons Conversion
Sorry for taking so long to get this out! To begin with we will have the...
Bugbear

Bugbear
HP: 30
END: 20
Defense roll: 4
Attacks
Morning star Roll:4 DX:5 End:
Weapon -5, +5 Effective
Javelin Roll:4 DX:4 End:
Ranged strength powered +5, Weapon -5
Abilities
+2 Art of invisibility
+2 Combat expert
+2 Strong
+1 Attack
+2 Quick
+1 Tough
+2 Intimidating
Weaknesses
-1 Dense
-2 Greedy
-2 Bizarre appearance
-1 Coward
-3 Outcast
Bugbear chef
HP: 60
END: 40
Defense roll: 4
Attacks
Morning star Roll:4 DX:6 End:
Weapon -5, +5 Effective
Javelin Roll:4 DX:5 End:
Ranged strength powered +5, Weapon -5
Abilities
+2 Art of invisibility
+2 Combat expert
+3 Strong
+1 Attack
+2 Quick
+2 Tough
+3 Intimidating
+1 Intuitive
Weaknesses
-1 Dense
-2 Greedy
-2 Bizarre appearance
-1 Coward
-3 Outcast
Bugbear
Bugbear
HP: 30
END: 20
Defense roll: 4
Attacks
Morning star Roll:4 DX:5 End:
Weapon -5, +5 Effective
Javelin Roll:4 DX:4 End:
Ranged strength powered +5, Weapon -5
Abilities
+2 Art of invisibility
+2 Combat expert
+2 Strong
+1 Attack
+2 Quick
+1 Tough
+2 Intimidating
Weaknesses
-1 Dense
-2 Greedy
-2 Bizarre appearance
-1 Coward
-3 Outcast
Bugbear chef
HP: 60
END: 40
Defense roll: 4
Attacks
Morning star Roll:4 DX:6 End:
Weapon -5, +5 Effective
Javelin Roll:4 DX:5 End:
Ranged strength powered +5, Weapon -5
Abilities
+2 Art of invisibility
+2 Combat expert
+3 Strong
+1 Attack
+2 Quick
+2 Tough
+3 Intimidating
+1 Intuitive
Weaknesses
-1 Dense
-2 Greedy
-2 Bizarre appearance
-1 Coward
-3 Outcast
You are who you chose to be.
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- Exalted Amphibian
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Re: My Dungeons and Dragons Conversion
Wow.... Familiar of Zero/Zero no Tsukaima really spoiled me on what a Bugbear's suppose to look like...

Oh well, at least the DnD version looked remotely fearsome.
Speaking of which Shadiversity has one for Centaurs. And the best kind of weapon for a Centaur is so obvious, it's a wonder nobody ever thought about it. Well, outside of Monster Musume....
And that's assuming that the fiction in question doesn't have any issue with it.

Oh well, at least the DnD version looked remotely fearsome.
Speaking of which Shadiversity has one for Centaurs. And the best kind of weapon for a Centaur is so obvious, it's a wonder nobody ever thought about it. Well, outside of Monster Musume....
And that's assuming that the fiction in question doesn't have any issue with it.

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Though he may have his flaws and faults, he was a husband and a father without equal. May the Angels welcome and accept him with open arms.
Rest in Peace, Dad
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Re: My Dungeons and Dragons Conversion
I just watched that early today lol It was pretty cool.Sabersonic wrote: Speaking of which Shadiversity has one for Centaurs. And the best kind of weapon for a Centaur is so obvious, it's a wonder nobody ever thought about it. Well, outside of Monster Musume....
And that's assuming that the fiction in question doesn't have any issue with it.
You are who you chose to be.
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Re: My Dungeons and Dragons Conversion
Next we have the...
Bulette

HP: 70
END: 40
Defense roll: 2
Attacks
Bite Roll:3 DX:4 End:
Abilities
+3 Strong
+3 Tough
+3 Armored
+1 Agile
+2 Perceptive
Weaknesses
-3 Dense
-3 Bizarre Appearance
-3 Hatred (Everything)
Bulette
HP: 70
END: 40
Defense roll: 2
Attacks
Bite Roll:3 DX:4 End:
Abilities
+3 Strong
+3 Tough
+3 Armored
+1 Agile
+2 Perceptive
Weaknesses
-3 Dense
-3 Bizarre Appearance
-3 Hatred (Everything)
You are who you chose to be.
If you like D&D please check out my Patreon: https://www.patreon.com/Dungeonmasterbloba
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Re: My Dungeons and Dragons Conversion
And to end it this time we have the...
Bullywug

HP: 30
END: 20
Defense roll: 3
Attacks
Bite Roll:3 DX:2 End:
Spear Roll3: DX:2 End:
Reach +5, Weapon -5
Abilities
+1 Strong
+1 Quick
+1 Agile
+1 Tough
+1 Life support (Breath water and air)
+2 Art of invisibility
+2 Knowledge: Swamp lands
Weaknesses
-1 Dull
-1 Dense
-2 Bizarre appearance
-2 Greedy
-1 Arrogant
-3 Servitude (The swamp king/queen)
This ends the B monsters I will begin work on the C monsters soon!
Bullywug
HP: 30
END: 20
Defense roll: 3
Attacks
Bite Roll:3 DX:2 End:
Spear Roll3: DX:2 End:
Reach +5, Weapon -5
Abilities
+1 Strong
+1 Quick
+1 Agile
+1 Tough
+1 Life support (Breath water and air)
+2 Art of invisibility
+2 Knowledge: Swamp lands
Weaknesses
-1 Dull
-1 Dense
-2 Bizarre appearance
-2 Greedy
-1 Arrogant
-3 Servitude (The swamp king/queen)
This ends the B monsters I will begin work on the C monsters soon!
You are who you chose to be.
If you like D&D please check out my Patreon: https://www.patreon.com/Dungeonmasterbloba
If you like RPGmaker games please come check mine out
Indie DB: http://www.indiedb.com/games/mists-of-epsilon
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Re: My Dungeons and Dragons Conversion
Also how often should I post updates here? I was thinking 4 monsters once a week. What do you all think?
You are who you chose to be.
If you like D&D please check out my Patreon: https://www.patreon.com/Dungeonmasterbloba
If you like RPGmaker games please come check mine out
Indie DB: http://www.indiedb.com/games/mists-of-epsilon
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Re: My Dungeons and Dragons Conversion
Well if you're able to, go at it.

Get your Portable ID!
Though he may have his flaws and faults, he was a husband and a father without equal. May the Angels welcome and accept him with open arms.
Rest in Peace, Dad