Been tinkering around with Superman stuff a bit over the last couple of months. I think I got it where I like them. I tried to straddle between the Man of Steel movie
Kryptonian template (+0)
Abilities
Attack +1
Flight +1
Strong +1
Supersenses +1
Tough +1
Weaknesses
Focus (Yellow Sunlight Radiation) -3
Vulnerability (Kryptonite) -2
General Zod
Imprisoned in the phantom zone, General Zod, a warrior born from generations of warriors before him, escaped when Krypton was destroyed. He led a small band of surviving Kryptonians in search of a new home and in the process discovered a planet called Earth. Prepared for battle, General Zod wears armor made of materials native to his planet of Krypton.
Health: 60
Endurance: 40
Defense: 4
Abilities (+15)
Attack +3
Combat Expert +3
Evasive +2
Flight +1
Gear (Armor +1, Life Support +3, Bizarre Appearence -2) +1
Position of Power +1
Strong +1
Super Senses +1
Tough +2
Weaknesses (-10)
Focus (Yellow Sun Radiation) -3
Infamous -1
Overconfident -2
Short Tempered -2
Vulnerability (Kryptonite) -2
Attacks
Punch (Stunning, Ineffective 2) R: 5, DX: x3, EN: 0
Heatvision (Ranged) R: 5, DX: x4, EN: 0
Kryptonian Rifle (Effective, Ranged, Weapon): R: 5, DX: x5, EN: 0
Fallen General (Effective 2, Build Up, Weapon) R: 5, DX: x6, EN: 0
Super Heatvision (Effective 5, Ranged, Open to Attack) R: 5, DX: x9, EN: 0
Galactic Destruction (Effective 5, Build Up 5): R: 5, DX: x10, EN: 0
Commander Faora
Second in command in General Zod's army, Faora is a powerful Kryptonian warrior. Extremely talented with knives and hand-to-hand combat, she will stop anyone who gets in her way. Fiercely loyal to General Zod and his cause, she is imprisoned with Zod in the Phantom Zone, eventually escaping and traveling to Earth with him.
Health: 40
Endurance: 40
Defense: 5
Abilities (+15)
Attack +2
Beautiful +1
Combat Expert +3
Evasive +3
Flight +1
Gear (Armor +1, Life Support +3, Bizarre Appearence -2) +1
Perceptive +1
Strong +1
Super Senses +1
Tough +1
Weaknesses (-10)
Arrogant -2
Focus (Yellow Sun Radiation) -3
Servitude -3
Vulnerability (Kryptonite) -2
Attacks
Punch (Stunning, Ineffective 2) R: 5, DX: x2, EN: 0
Heatvision (Ranged) R: 5, DX: x3, EN: 0
Kryptonian Knife (Accurate, Weapon) R: 6, DX: x4, EN: 0
Super Heatvision (Effective 5, Ranged, Open to Attack) R: 5, DX: x8, EN: 0
Kryptonain soldiers (Health: 20, Endurance: 10, Defense: 3) Attack +2, Combat Expert +1, Evasive +1, Flight +1, Gear (Armor +1, Life Support +3, Bizarre Appearence -2) +1, Strong +1, Super Senses +1, Tough +1 Focus (Yellow Sun Radiation) -3, Servitude -3, Vulnerabiltiy (Kryptonite) -2
Kryptonian Rifle (Effective, Ranged, Weapon) R: 3, DX: x4, EN: 0
Supersenses is a catch-all power for the various senses Kryptonians have, such as telescopic vision, x-ray vision, enhanced hearing, etc.
The armor gear is using the 1/2 rules similar to Vehicle and Transformation.