Re: Dark Lore and Forbidden Subjects of Discussion
Posted: Sat Feb 12, 2005 8:14 pm
I'd say it's more unusual to have someone who is fast but weak or strong but unhealthy than it is to have someone who is equally strong, fast and healthy. The attributes are to deal with these unusual cases instead of having to go through the effort of statting each NPC/Mook for the various aspects of the stats that only are the standard because of how D&D decided to handle them. It makes things A LOT easier on the GM to just have 3 stats and use attributes to modify them when necesary.Clay wrote: Sorry to step on toes, it was not my intention. I just find myself annoyed by a few key facets of BESM, mainly the fact that the basic "tri-stat system" is broken enough to warrant special attributes to fix them. (Want a Strong but slow/clumsy character? You have to make a character with high body, then purchase enough Flaws to negate a high Body's inherent dextrous competency...The facets of strong/tough and Fast/agile just should never be combined in my train of thought.)