Flunkies and rapid strike

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jakk9000
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Flunkies and rapid strike

Post by jakk9000 »

Has anyone noticed that flunkies with rapid strike could be hugely over powered?
Last edited by jakk9000 on Thu Apr 03, 2008 12:56 pm, edited 1 time in total.
calibur1
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Post by calibur1 »

Has anyone noticed that flunkies with rapid strike could be hugely over powered?
Yes and no. I asked this question myself. The Rapid Strikes perk is tough, even in +1 weapons. However, Clay reminded me that a target of RS still gets the option of taking Multiple Actions. A flunkie with RS fighting a hero with RS is still at a great disadvantage due to his low Health and End, and he probably will have lower combat abilities too. A hero fighting a gang of flunkies with RS is going to have a bad day, but envision the scene in your head. I see a lot of "Run For Cover" and "Don't Hurt Me!" actions going down. Also, the penalties from RS don't stack. You can be shot by one submachine gun or a million, your hero is only going to lose his next action, so it's not total overkill.
jakk9000
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Posts: 52
Joined: Sun Mar 30, 2008 10:39 pm
Location: Utah

Post by jakk9000 »

Ahh I see thanks for the info. ^_^
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