I been trying to convince my friends to try out a game of OVA. Its been frustrating (they're diehard Pathfinder types)

Here's my dilemma... How would you emulate "loot" from quests, Boss drops, random fights, etc... I would like to having something similar to pathfinder's random tables to emulate the randomness of an MMO, but I also don't want my players to become too powerful too quickly with mixing loot and innate abilities gained through experience. Any ideas?
It may be as simple as using the gear attribute and perks/flaws, but I feel like I can't see the forest for the trees... Any suggestions would be most appreciated! thanks.