OVA character generator
Moderator: Wise Turtle
OVA character generator
Can someone plleeeaaaase make an OVA character generator. Although unofficial BESM has a great character generator, but i don't use it because i think that OVA is 10 times better. It just gets really annoying writing out loads of characters in handwriting that no-one can read when you could do it with a few clicks on the PC. Can you help???
I've actually been working on one since the dawn of time (err...since shortly before OVA's release), but it just hasn't panned out. I'm a programming novice at best, and the current generator has several inexplicable bugs. However, it DOES work in that you can pick and choose from any of the game's Abilities and Weaknesses and rate them appropriately. You can even click an Attribute and call up a quote from the rules.
However, there's a plethora of things that don't work:
However, there's a plethora of things that don't work:
- Saving
Printing
Attribute Notes
Duplicate Abilities
Character Limiting Rules
Sub-Attributes (Powers in a Power Move Suite, Transformation, etc.)
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- Shelled Plebeian
- Posts: 12
- Joined: Wed Feb 22, 2006 3:16 pm
- Location: NY
Sounds good to me
You kidding me? Hell yes I'd fork over $5.00 for a character generator. I can't begin to tell you how many pages of my notbeook I have to fill just to ensure that I don't waste my precious character sheets on enemies. It would also be pretty cool if you could include some preset enemies too.
[i]"Keep talking, and I'll burn your house down and devour your entire family one by one as they come running out." Terror [/i] :D
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- Shelled Plebeian
- Posts: 17
- Joined: Sun May 14, 2006 4:29 pm
Honestly, I'd release it under an Open Source license. I can't see the sales figures being very high for this sort of thing, given that there are free/Open Source character generators available for almost every major game system. It might as well be free, and if it's free, there's no good reason at all to not be Open Source. (Plus it might make it easier to port it to other platforms, add features, fix bugs, etc.)
What language/toolkit is it written in?
What language/toolkit is it written in?
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- Shelled Plebeian
- Posts: 17
- Joined: Sun May 14, 2006 4:29 pm
Is it VB6 or VB.net?
If the latter, it could be ported with some minor effort to OS X and UNIX/Linux using the http://www.go-mono.com Mono Framework.
If the latter, it could be ported with some minor effort to OS X and UNIX/Linux using the http://www.go-mono.com Mono Framework.
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- Worthy Tortoise
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- Exalted Amphibian
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- Exalted Amphibian
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