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 Post subject: Re: Some Npcs from my campaign
PostPosted: Sat Oct 02, 2010 1:47 pm 
Worthy Tortoise

Joined: Tue Jun 02, 2009 1:19 pm
Posts: 99
Soldiers of the Gods (Extras)

Image

Martial Arts +1
Weapon +1 (ranged, wrist mounted laser)
Armor +1
Combat Skill +1

Servitude (the "Gods") -2
Code of Conduct -1 (always follow orders of a superior, never use dirty tricks in combat)

These are the typical troopers of the Gods. Their strength is in numbers anyway few of them have special equipment different training. For example there's a Commando Squad equipped with cloaking devices that makes them invisible and there's also an Airborne Squad that use some sort of jetpack to fly.


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 Post subject: Re: Some Npcs from my campaign
PostPosted: Sun Oct 03, 2010 9:58 am 
Shelled Plebeian

Joined: Tue Sep 28, 2010 9:55 am
Posts: 9
These are seriously awesome. Would it be alright if I re-purposed and reused some of them in my campaign?


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 Post subject: Re: Some Npcs from my campaign
PostPosted: Mon Oct 04, 2010 1:41 pm 
Worthy Tortoise

Joined: Tue Jun 02, 2009 1:19 pm
Posts: 99
Thanks! Use them no problem!!!
Well also it'll be appreciated if someone would be able to suggest me a good one-shot adventure/scenario. I do not need stats/characters and so on, just a cool short scenario, no matter the rpg system.

by the way here's the last one of the "amnesiac" characters:

The Mage

Image

Weapon +1 (Rod of the Ifrit, ranged, Fire Affinity)
Defense+3
Magic, arcane +3
Hobby: Legends and Myths +1
Hobby: Using Magical Devices (rods/wands etc...)+1
Vitality +2
Cute +2
Quick +1

Amnesia -3
Ageism -1 (looks like a child)
Bizarre Appearance -1 (pointed ears and strange hair)
Ineptitude -3 (modern tech)
Pacifist -1
Weak -1
Naive -2
Easily Distracted -1

Spells: Wings of Wennie (Flight +3), Barrier of Baldour (Barrier +2), Mask of Myrin (Shape Change +3)

The Mage is a young elf from a distant magical forest, she is still inexperienced but quite skilled with magic. She isn't a combat monster but she usually can be useful for the party.


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 Post subject: Re: Some Npcs from my campaign
PostPosted: Tue Oct 05, 2010 2:47 pm 
Worthy Tortoise

Joined: Tue Jun 02, 2009 1:19 pm
Posts: 99
Grumol, bandit leader (Npc)

Image

Combat Skill +2
Defense +2
Strength +1
Intimidation +2
Flunkies +3
Hobby: gambling +2
Tough +4
Perceptive +1
Position of power +1

Absent Minded -1
Bad Reputation -2
Boorish -2
Languorous -1
Lecherous -2
Size -1
Soft Spot -1 (food, especially meat)
Soft Spot -1 (liquor, especially sake)
Wanted -2

Grumol is the first of the three Bandit Kings that will probably appear in the second adventure (Bandits & Pirates). He is a big, fat lazy man with a passion for every vice. He don't value gold or life as much as a good dinner showered with alcholic beverages! And women too! Despite his size he isn't slow at all... that's why he survived so far.
He appeared once in one of my adventures where he captured the Pcs but he fled as soon as they started killing his minions.


Last edited by markodude on Sat Oct 09, 2010 7:47 am, edited 2 times in total.

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 Post subject: Re: Some Npcs from my campaign
PostPosted: Wed Oct 06, 2010 1:52 pm 
Worthy Tortoise

Joined: Tue Jun 02, 2009 1:19 pm
Posts: 99
Saekin, bandit leader (Npc)

Image

Combat Skill +4
Defense +1
Agile +1
Vitality +1
Quick +1
Flunkies +3
Hobby: tactics +2
Power Moves +1
Position of power +1
Weapon +2 (Katana)
Willpower +1

Focus -1 (Special Moves needs a sword)
Bad Reputation -2
Emotionless -2
Fussy -1
Hatred -2 (weaknesses, and weak people)
Short Temper -2
Overconfident -1
Wanted -2

Special moves: Rain of Blades (decreased damage, rapid strikes) a flurry of blades that leaves the target full of little cuts
Wind of Steel (ranged, element affinity: air) a powerful attack that carries on hitting enemies at distance

The second Bandit King is a ruthless warrior, a perfect soldier, just not mistake him for an honorable person: he'll do everything to win to take what he wants and to survive. He is the opposite of Grumol, he avoids any vice and spend all his time training himself and his (like minded) men too.
(oh and why no Intimidate? Simply because he doesn't like intimidating his enemies, he just cut them down! Also he's cold as steel, not a great personality)


Last edited by markodude on Mon Feb 16, 2015 5:43 am, edited 4 times in total.

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 Post subject: Re: Some Npcs from my campaign
PostPosted: Sat Oct 09, 2010 7:45 am 
Worthy Tortoise

Joined: Tue Jun 02, 2009 1:19 pm
Posts: 99
Huklar, bandit leader (Npc)

Image

Strength +2
Defense +1
Agile +1
Tough +1
Flunkies +3
Hobby: streetfighting +2
Intimidation +3
Position of power +1

Arrogant -1
Coward -1
Dumb -1
Boorish -1
Bad Reputation -2
Naïve -1
Wanted -2

Huklar, the third and last Bandit King is just one big bully. He is a bit stronger that the average bandit and he gained his place throught intimidation, the only ability he really has. He usually try to do his best to seem bigger than Grumol and deadlier than Saekin, but the truth is that sooner or later someone will be able to take his title.


Last edited by markodude on Thu Oct 28, 2010 11:48 am, edited 1 time in total.

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 Post subject: Re: Some Npcs from my campaign
PostPosted: Sat Oct 23, 2010 8:07 am 
Worthy Tortoise

Joined: Tue Jun 02, 2009 1:19 pm
Posts: 99
Vrex the Archmage

Image

Charisma +1
Intimidation +1
Defense +2
Smart +2
Hobby: magical knowledge +2
Flunkies +1
Filthy Rich +3
Special Ability +3 (Fame)
Special Ability +3 (Illusions)
Willpower +1

Coward -2
Compulsion -2 (lying)
Clumsy -1
Crybaby -1
Fussy -2
Pacifist -1
Secret -2 (posing as the real Archmage)
Languorous -2

Vrex is a famous rich and powerful Archmage... or so they say! Many people believe that he really is the old archmage Vrex, the truth is that the real Vrex died long ago, in isolation, while he was working on some artifacts, the rich archmage is in reality Hurlan, Vrex's son. Hurlan isn't a mage at all, he's just a good illusionist (the first time the PCs met him, he was convinced that his illusions were real!!!), so now he's trying to use his father's reputation and his own skills to make money and live happily,...
Oh and he's looking for his father's artifacts too, so he hired a bunch of mercenaries to find them.


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 Post subject: Re: Some Npcs from my campaign
PostPosted: Tue Oct 26, 2010 2:23 pm 
Worthy Tortoise

Joined: Tue Jun 02, 2009 1:19 pm
Posts: 99
Radel, spy and assassin

Image

Defense +3
Agile +2
Acrobatics +2
Combat Skill +2
Hobby: Throwing small bladed items +3
Quick +2
Martial Arts +1
Weapon +1 (ranged, shuriken)
Art of Invisibility +3
Shadow Form +3

Bizarre appearance -1 (demon eye)
Coward -1
Emotionless -2
Pariah -3 (Scorpion Ninja Clan)
Servitude -2 (Grumol, the first Bandit King)
Secret -3 (past as a member of a Ninja Clan AND half-demon)
Unnatural Weakness-2 (sacred items and locations)
Wanted -3

Radel is a killer working for Grumol. He was a ninja of the Scorpion Clan but he had to leave the clan when they saw him without his eyepatch. So he started working for the first Bandit King, even if he has no real desire for money or blood... he just does what he learnt from his past.
He is a cautious and deadly killer,and he can transform his body into a shadow (Shadow Form works more or less like Incorporeal Form BUT he isn't really incorporeal! He can't go through solid items but in shadow form he can climb flat surfaces, run on ceilings and floors and be invisible among shadows. Anyway he can't hit or be hit exactly like for Incorporeal Form).
Radel is another half-demon, not unlike the Pc with the demon-arm (statted before), his mutation consist in a red demon eye and the skin around it that is scaly and black (this is because while the hero has the hand of a red warrior demon that gives him the demon's fighting abilities, he was instead "crossed" with a black shadow demon. He had this mutation since his childhood, so even without amnesia, he doesn't know if he was born totally human or not).


Last edited by markodude on Mon Feb 16, 2015 5:44 am, edited 3 times in total.

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 Post subject: Re: Some Npcs from my campaign
PostPosted: Fri Oct 29, 2010 11:52 am 
Worthy Tortoise

Joined: Tue Jun 02, 2009 1:19 pm
Posts: 99
Kirin, half dragon girl

Image

Agile +1
Armor +1
Defense +2
Cute +2
Quick +1
Weapon +2 (katana)
Unnatural Resistance +2 (Fire)

Ageism -2 (child)
Bizarre Appearance -2 (tail, scales etc...)
Naive -2
Obsession -1 (find other half dragons and/or her parents)
Wanted -2
Shy -1
Crybaby -1

Kirin never met her parents because she was kidnapped when she was....... an egg! That's because she is an half-dragon, a dying race descended by the old and now extinct dragons.
She was saved and adopted by Gorobei, the village chief of Padavis*, that found her among the possessions of a group of pirates that attacked his town.
Unfortunately the pirates were probably going to sell her to some rich merchant or student, because now a lot of people are looking for the legendary dragon girl... dragons and parts of their bodies were considered powerful talismans, so it's no surprise that many people, Bandit Kings among them, are looking for a living heir of that ancient race.
She still has no wings, no ability to breath fire, and no super-strength (even if she's stronger than a human child), but maybe someday she'll develope these powers.
Recently she was saved by the Pcs when a travelling merchant tried to kidnap her......

*Padavis is a small island of the Archipelago, and the village has become the current base of operation of the Pcs


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 Post subject: Re: Some Npcs from my campaign
PostPosted: Sun Oct 31, 2010 3:41 pm 
Worthy Tortoise

Joined: Tue Jun 02, 2009 1:19 pm
Posts: 99
and now something different: weapon rules!
Ok, these are the rules I use for "disposable weapons" - I mean the weapons that our characters don't buy but are taken from enemies, bought or stolen. Since these are not bought with points, they can be broken, lost etc...

Weapons List

Weapon +1 - these are "Small Weapons", like knife, dagger, brass knuckles. Also small/medium improvised weapons such as broken bottles and a leg of a chair will be put in this category.
Weapon +2 - "Medium weapons": mace, hatchet, sword, sabre, fencing foil. Or big improvised weapons like a stool. Also "Small exceptional weapons" like a good quality wakizashi, better than an ordinary (+1) wakizashi.
Weapon +3 - "Large weapons": claymore, warhammer, bastard sword. OR "Medium exceptional weapons" such as a good quality katana.

[Note that these are ordinary weapons - those commonly used by minions or bought - an ancestral sword own by a Pc/Npc can be +4 for example, but this will be an exception]

For Ranged weapons:

Weapon +1, ranged - we have sling, light crossbow, wrist crossbow, derringer, shuriken*, throwing knives*, shortbow*
Weapon +2, ranged - crossbow, medium handgun, longbow*, throwing hatchet*, javelin*
Weapon +3, ranged - hunting rifle, huge crossbow

*Muscle Powered Weapons (+0) this is a special Perk I use only for weapons. This determines which weapons DO apply the bonus for Strong (or Weak). It is fairly balanced since this is both and advantage (for a strong Pc) than a weakness (for a weak Pc).

SOME OTHER WEAPONS

Whip: Weapon +1 (Entangle, Decreased Damage)
Chainsaw: Weapon +3 (Inaccurate, Special Flaw: Noisy)
Stun Rod: Weapon +1 (Decreased Damage, Stun)
Machinegun or Smg: Weapon +2 (Decreased Damage, Rapid Strikes)
Sniper Rifle: Weapon +3 (Extra Accuracy, Activation - aiming)


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 Post subject: Re: Some Npcs from my campaign
PostPosted: Sun Nov 07, 2010 8:57 am 
Worthy Tortoise

Joined: Tue Jun 02, 2009 1:19 pm
Posts: 99
Gorobei

Image

Combat Skill +3
Defense +2
Strong +1
Perceptive +1
Hobby: Military Tactics +4
Weapon +2 (Inaccurate x1, Increased Damage x1)
Charisma +2
Tough +2
Willpower +1

Amnesia -2
Code of Conduct -1 (loyal and disciplined)
Guardian -2 (village)
Overconfident -1
Poor -1
Secret -2 (ex Soldier of the Gods)
Stubborn -1
Wanted -2 (by pirates)

Gorobei arrived on the island of Padavis some years ago as a castaway. After being fed and healed he said to be a mercenary and he later defended the peasants when the pirates attacked. He did this so well that they offered him to settle and become the new village leader since their chief died fighting the pirates (he was a good man but just a fisherman, not a real warrior). Gorobei accepted and also explained that he didn't remember anything about his past. Padavis became his home, he married peasant, Sylvie, and later he adopted Kirin, the half-dragon girl...
Anyway he also rimembered part of his past, he was a soldier but not really a mercenary: he was one of the Soldier of the Gods, a human from the citadels in the sky. He was a young idealistic soldier that discovered that he wasn't going to defend his nation from a real danger, but he was becoming a killer, helping those who tried to harvest other countries of the lifeforce of their lands. So he turned on his friends, sabotaged their mission and diserted...
The Gods believe him dead, and he still doesn't care about them... but he'll soon fight them if they'll ever come to Padavis. He's still a good fighter and the pirates fear him.


Last edited by markodude on Thu Nov 18, 2010 9:21 am, edited 1 time in total.

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 Post subject: Re: Some Npcs from my campaign
PostPosted: Wed Nov 10, 2010 9:49 am 
Worthy Tortoise

Joined: Tue Jun 02, 2009 1:19 pm
Posts: 99
here's some generic pngs (or you can use them to create your own character)

Dark Elf (+2)

Image

Art of Invisibility +2
Combat Skill +1
Defense +1
Quick +1
Special Ability (darkvision) +1
Weapon +1 (hand crossbow OR shortsword: Ranged OR Armor Piercing)

Special Weakness (direct light) -2
Bad Reputation -2
Emotionless -1

Half Orc (0)

Image

Combat Skill +2
Strong +1
Heightened Sense (smell) +1
Weapon +1

Bad Reputation -1
Boorish -1
Dumb -1
Poor -2

Hobgoblin (+2)

Image

Combat Skill +2
Armor +2
Weapon +1
Strong +1
Tough +1

Bad Reputation -2
Boorish -1
Code of Conduct (code of the warrior - courage, loyalty etc.) -2

Dwarf (+1)

Image

Combat Skill +1
Tough +1
Weapon +1
Special Ability ("smell" precious metals and gems) +1
one extra +1 (Invention or Armor or a +2 hobby such as Mining, Weaponsmithing etc)

Ageism -1
Stubborn -2
Ineptitude (Magic) -1

(maybe even Sensitive: Beard -1?)

Elf (+1)

Image

Beauty +1
Combat Skill +1
Defense +1
Perceptive +1
Quick +1
Weapon +1 (ranged)

Fussy -1
Guardian (nature) -1
Naïve -1
Poor -2


NOTE: these NPCs are made for a fantasy setting, so they are not considered strange or bizarre by common people. If you have to use them in a contemporary setting just add "Bizzarre Appearance" 1-3


Last edited by markodude on Mon Feb 16, 2015 10:33 am, edited 1 time in total.

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 Post subject: Re: Some Npcs from my campaign
PostPosted: Fri Nov 12, 2010 9:34 am 
Worthy Tortoise

Joined: Tue Jun 02, 2009 1:19 pm
Posts: 99
Halfling (+1)

Image

Agile +1
Defense +1
Quick +1
Hobby: using sling and throwing rocks +2
Weapon +1 (ranged)

Impulsive -1
Obsession (wanderlust) -1
Overconfident -1
Small -1

Gnome (+1)

Image

Smart +1
Perceptive +1
Special Ability: Illusions +2
Invention +1 (OR a +2 Hobby such as "mechanic")

Coward -1
Pacifist -1
Shy -1
Small -1

Orc (0)

Image

Armor +1
Combat Skill +2
Strong +1
Heightened Sense (smell) +2
Intimidation +1
Weapon +1

Arrogant +1
Bad Reputation -2
Boorish -1
Dumb -2
Poor -2

Ogre (0)

Image

Combat Skill +1
Intimidation +1
Strong +3
Toughness +3
Weapon +2

Bad Reputation -2
Big -1
Boorish -2
Dumb -2
Poor -2
Weak willed -1


Last edited by markodude on Mon Feb 16, 2015 10:37 am, edited 1 time in total.

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 Post subject: Re: Some Npcs from my campaign
PostPosted: Sat Nov 13, 2010 2:35 pm 
Worthy Tortoise

Joined: Tue Jun 02, 2009 1:19 pm
Posts: 99
Goblin (0)

Image

Agile +1
Art of Invisibility +1
Defense +1
Quick +1
Weapon +1

Coward +1
Poor +2
Small +1

Vampire (+2)

Image

Incorporeal Form (mist) +1
Life Support +3
Tough +1
Vitality +1
+2 to spend on lineage vampire abilities (usually Strong, Beauty, Intimidation, Charisma or Combat Skill, but it depends if this is a "social vampire" o a "vampire assassin")

Dependency (blood) -2
Special Weakness (sunlight) -3
Unnatural Weakness (holy) -1

Minotaur (0)

Image

Combat Skill +1
Intimidation +2
Strong +2
Toughness +1
Weapon +2

Bad Reputation -2
Big -1
Boorish -2
Dumb -1
Poor -2


Last edited by markodude on Tue Feb 17, 2015 3:00 pm, edited 1 time in total.

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 Post subject: Re: Some Npcs from my campaign
PostPosted: Mon Nov 15, 2010 9:09 am 
Worthy Tortoise

Joined: Tue Jun 02, 2009 1:19 pm
Posts: 99
Here's a couple of "specialized" Npcs created using the races I posted

Dwarf Rifleman (+5)

Image

Combat Skill +2
Defense +1
Heightened Sense (sight) +1
Tough +1
Weapon +2 (ranged)
Special Ability ("smell" precious metals and gems) +1
Hobby: gunsmithing +2

Ageism -1
Stubborn -2
Ineptitude (Magic) -1

Feral Nosferatu (+5)

Image

Combat Skill +2
Incorporeal Form (mist) +1
Intimidation +2
Life Support +3
Quick +1
Strong +1
Tough +1
Weapon (claws and fangs) +1
Vitality +1

Bizzarre Apperance (savage) -2
Dependency (blood) -2
Special Weakness (sunlight) -3
Unnatural Weakness (holy) -1


Last edited by markodude on Tue Feb 17, 2015 2:55 pm, edited 1 time in total.

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