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Homebrew ideas

Posted: Fri Jul 14, 2017 12:26 am
by Blobathehutt
It has been a while. Let's get some conversation going talking about homebrew Abilities/weakness.

Re: Homebrew ideas

Posted: Sun Jul 16, 2017 2:36 pm
by Sabersonic
Well there's Malancthon's Monstrous Scale and my own numerous attempts for Mobile Suit Gundam or at least my custom stetting for starters.

Re: Homebrew ideas

Posted: Sun Sep 10, 2017 12:48 pm
by Clay
My advice on this topic is usually the same: It often works best to rename or modify an existing ability. It provides a framework that you know will play nice with other Abilities.

Re: Homebrew ideas

Posted: Wed Sep 20, 2017 3:16 pm
by Atmo
Break up an Ability that does too much and make that into new ones, like breaking Arcane Magic and making Sorcery and Shield Spells.