It is currently Mon Nov 20, 2017 5:37 pm


All times are UTC - 6 hours [ DST ]




Post new topic Reply to topic  [ 82 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6
Author Message
 Post subject: Re: My Dungeons and Dragons Conversion
PostPosted: Tue Sep 05, 2017 6:17 pm 
Exalted Amphibian
User avatar

Joined: Sat Sep 05, 2015 4:55 pm
Posts: 176
Sabersonic wrote:
Dual-Wield Short/Arming Sword
Outnumbered
Accurate (+5); Effective (+5); Multiple Targets (+10). Elaborate Gestures (-5); Unique, Minimum of Agile +2 (-10); Weapon (-5)
Dueling
Accurate (+5); Effective (+5); Overwhelming (+15). Elaborate Gestures (-5); Unique, Minimum of Agile +2 (-10); Unwieldy (-5); Weapon (-5)
The ultimate swordmanship; the skill to wield two one-handed swords at once to combat multiple enemies or overwhelm an opponent in single combat. However, it takes great mental and physical coordination, grace that is almost to the brink of inhuman, in order to utilize this skill successful.

I've thought about it before. If using D&D as a base, then Inaccurate would be more appropriate since it's harder to fight with two weapons. I just used Effective +1, Inaccurate -1 to simulate it.

_________________
Over-the-Top Idea: Monstrous/Mecha scale Abilities.
Image


Top
Offline Profile  
 
 Post subject: Re: My Dungeons and Dragons Conversion
PostPosted: Sun Sep 10, 2017 5:02 am 
Exalted Amphibian
User avatar

Joined: Thu Jun 20, 2013 10:57 pm
Posts: 511
Location: Somewhere deep in the Continental Mainland
Malancthon wrote:
I've thought about it before. If using D&D as a base, then Inaccurate would be more appropriate since it's harder to fight with two weapons. I just used Effective +1, Inaccurate -1 to simulate it.

Which is why I've added the whole caveat of needing a minimal level of Agility to negate such an issue. How any prospective GM determines the penalty of use without meeting said requirements is up to them.

Still, I did take a look at the initial Perk and Flaw list and figured that it didn't need accurate for both dual wielding executions since the chief advantage of having a one-handed weapon in each hand is more effective defense as Shadiversity explains in this video. So I just replaced "Accurate" with "Defensive" and should about do it.

_________________
Image
Get your Portable ID!

Though he may have his flaws and faults, he was a husband and a father without equal. May the Angels welcome and accept him with open arms.

Rest in Peace, Dad


Top
Offline Profile  
 
 Post subject: Re: My Dungeons and Dragons Conversion
PostPosted: Sun Sep 10, 2017 3:09 pm 
Dangerously Sane
User avatar

Joined: Sun Jun 27, 2004 4:32 pm
Posts: 1242
Location: Nowhere-land
Fascinating stuff, everyone! Thanks to everyone who contributed. I'm sure a lot of people making the jump from games like D&D to OVA will appreciate it.

To address something brought up earlier in the thread, I personally think the typical shield would serve as a flat Defense Roll Bonus (ala Evasive), as opposed to Barrier or Armored.


Top
Offline Profile  
 
 Post subject: Re: My Dungeons and Dragons Conversion
PostPosted: Sun Sep 10, 2017 5:46 pm 
Exalted Amphibian
User avatar

Joined: Thu Jun 20, 2013 10:57 pm
Posts: 511
Location: Somewhere deep in the Continental Mainland
Clay wrote:
To address something brought up earlier in the thread, I personally think the typical shield would serve as a flat Defense Roll Bonus (ala Evasive), as opposed to Barrier or Armored.

Well thanks for the clarification on that front Clay, that notation of using ones EP to boost the barrier's defence did seem rather odd for something like a shield.

Though this means that I'll need to do a few changes in some of my profiles. Still, it does give some ideas of a physical shield that can be used as a magical it or foci to generate a barrier.

Either way, thanks for the compliment on ourcontributions, half-baked and brain farts all.

_________________
Image
Get your Portable ID!

Though he may have his flaws and faults, he was a husband and a father without equal. May the Angels welcome and accept him with open arms.

Rest in Peace, Dad


Top
Offline Profile  
 
 Post subject: Re: My Dungeons and Dragons Conversion
PostPosted: Thu Sep 28, 2017 1:38 pm 
Exalted Amphibian
User avatar

Joined: Thu Jun 20, 2013 10:57 pm
Posts: 511
Location: Somewhere deep in the Continental Mainland
Well this inquiry had been bugging me for a while now. While Clay's stance on the matter is quite illuminating (still on the fence on if I should either go with Evasive for the flat bonus or just make it a Unique Ability), it does raises a question on what would one do when their character tries to absorb/block an attack instead of just parrying the damage away.

So, when one performs a move in OVA2e similar to Mwu la Flaga's Block, would it be considered a Unique perk, Resistance, or just straight up defense roll because I'm over thinking these things?

_________________
Image
Get your Portable ID!

Though he may have his flaws and faults, he was a husband and a father without equal. May the Angels welcome and accept him with open arms.

Rest in Peace, Dad


Top
Offline Profile  
 
 Post subject: Re: My Dungeons and Dragons Conversion
PostPosted: Mon Nov 06, 2017 12:54 pm 
Dangerously Sane
User avatar

Joined: Sun Jun 27, 2004 4:32 pm
Posts: 1242
Location: Nowhere-land
It would just be a Defense Roll using the "Protect" move described at the end of the Combat chapter.

Also, spoiler tag may be warranted. ;)


Top
Offline Profile  
 
 Post subject: Re: My Dungeons and Dragons Conversion
PostPosted: Mon Nov 06, 2017 11:58 pm 
Exalted Amphibian
User avatar

Joined: Thu Jun 20, 2013 10:57 pm
Posts: 511
Location: Somewhere deep in the Continental Mainland
So basically I'm overthinking things, alright.

Guess if it's not to protect someone I'll just chuck it up as Unique: +X to Armored or something to that effect.

_________________
Image
Get your Portable ID!

Though he may have his flaws and faults, he was a husband and a father without equal. May the Angels welcome and accept him with open arms.

Rest in Peace, Dad


Top
Offline Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 82 posts ]  Moderators: Clay, Jade Go to page Previous  1, 2, 3, 4, 5, 6

All times are UTC - 6 hours [ DST ]


Who is online

Users browsing this forum: No registered users and 3 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
Theme created StylerBB.net