Granted, the right soundtrack works, but one can find the point I'm getting. Especially useful if one wanted to create an anime version of "The Call of Cthulhu".
No, Nyaruko-san doesn't count.
Anyway, here's the bare-bones template that one could add or subtract to any similar NPC (no way any sane GM would make this a PC option) that one would wish to incorporate into any campaign with a similar atmosphere. It should be noted that the image here is a placeholder, it doesn't have to look like a squid, though Cthulhu and others would say otherwise....
Now, I used the same system Malancthon's Monstrous Scale system for lack of a better name. The only difference is the change in terminology: Monstrous Yield for Monstrous Damage, and Monstrous Vigor for Monsterous Drive. It's largely a preference, nothing more.Elderich Abomination – Lovecraftian-Type(5 Points)
An ancient, unfathomable being beyond the scope of mortal understanding; to the point that the mere sight of them is enough to induce madness into the minds of all but the strongest of souls. Even then it would not last long under prolong exposure. To battle them is an exercise in futility and to go against them is to go against the very forces of nature itself, though there is nothing natural to these beings within the realm of the corporeal or ethereal. They are nigh timeless, infinite, and have the patience that equals their near immortal lifespan. Even in defeat, it is not certain that it will end their monitions, but rather a pause in the greater scheme of a cosmos onto which they are the apex species in the same scale as a human is as apex onto worms.
They cannot speak the tongues of mortal languages, but with their psionic abilities, there is no need. Their psycho-manipulative touch is able to reach what they need into the depths of any mortals soul, though often enough at the cost of the poor victims sanity if they are not made into thralls of these elderich abominations. Thralls that are easily made legion to further their alien stratagems, heedless of the casualties it would cause the “lower” species. They see themselves as above the petty concerns of mortals, and they would be justified in that they are the closest a being could get to become divine in their own grotesque, impossible visage. This breeds arrogance and overconfidence, but it is not without warrant for they existed before mortal species and will more than likely continue to exist long after the last have returned to the dust from whence they came.
HEALTH: 1000
ENDURANCE: 1000
TV: 52 (57 Scaled)
DX[END] - AttackLevel - Ability
- 25[0] - “Touch of Madness” (Continued Effect; No Gesture; Stunning; Will Attack. No Damage; Requirement, Psychic)
Level - Weakness
- +3 - Armored *
- +3 - Fluency (Requirement, Psychic)
- +5 - Intimidating
- +3 - Longevity
- +3 - Minions
- +3 - Monstrous Durability
- +3 - Monstrous Vigor
- +3 - Monstrous Yield
- +5 - Psychic
* Indicates that Character Ability/ies are of higher value than human norm, thus applicable for Scaled Advantage
- -3 - Arrogant
- -3 - Awkward Size (Large)
- -3 - Bizarre Appearance “Elderich Abomination”
- -3 - Emotionless “Elderich Abomination”
- -3 - Infamous “Elderich Abomination”
- -2 - Mute
- -3 - Overconfident
- -3 - Rude
- -3 - Stubborn
As for Longevity, it's another custom Ability (Yeah, I know, I really need to stop doing that) to fit the being in question. Here's the detail in full so far:
So then, thoughts on the above?Longevity – You have lived a very long life, or at the very least have the potential to live a very long life. As such, you are able to utilize that fact to your advantage in mental skills, physical prowess, or even know how to navigate politics and diplomacy to your advantage just by knowing the right person. Add your Longevity dice in any applicable dice check such as combat, healing, knowledge, or whatever the GM deemed appropriate.
Optionally, your level in Longevity may be measured and compared to real world values using the following table:
Longevity Level - Value
- 1 - Centuries
- 2 - Millennia
- 3 - Ages
- 4 - Eras
- 5 - Aeons