How to do Firearms

Discuss rule quandaries, supplements, or anything else OVA related here.

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demonskunk
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How to do Firearms

Post by demonskunk »

Hey, I'm running an OVA game, and I'm not really sure how to handle firearms?

I thought that the "Ammunition" ability would work for it, but it doesn't really work well, since you can't 'reload' the weapon easily after shooting a set number of times, only after "A large amount of time has passed"

But at the same time, the "Activation" ability makes more sense for something like a cross bow or a bolt action rifle - where you have to reload after every shot.

I'm not sure what to do for something like a revolver that has 6 shots before a reload. Any advice?
Sabersonic
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Re: How to do Firearms

Post by Sabersonic »

The only suggestion I can give on the subject at hand is to point you to Clay's own words on the matter.
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Clay
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Re: How to do Firearms

Post by Clay »

In case you don't want to dig through the thread, the short story is Ammunition is not a flaw most gun fighters will use. They always have enough bullets, and when they run out of bullets, it's more likely to be the result of a Complication than any tally the Player is keeping up with. At best, you may want to make a Requirement that forces the player to reload every few rounds. (Sort of like Activation, but only worth -5 Endurance for the decreased frequency.)
Chris Brady
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Re: How to do Firearms

Post by Chris Brady »

Yeah, Ammunition is badly named for what it intends to do.
"And now my friends, a Dragon's Toast! To life's little blessings; wars, plagues and all forms of evil. Their presence keeps us alert-- And their absence keeps us grateful!" - T.A. Barron
demonskunk
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Re: How to do Firearms

Post by demonskunk »

I had a read through it, and yeah it kinda makes sense.
You could also just flavor it that you're using multiple bullets when you attack, not shooting just once.
Clay
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Re: How to do Firearms

Post by Clay »

Definitely! Never be afraid to flavor attacks and Abilities how you want to. If you want your character to fire six bullets in a single attack, that’s perfectly fine. (In fact, the Perk Overwhelming heavily implies your attack is actually many in the span of a second.
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