Barrier questions, Perk and Flaws.

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kamisan89
Shelled Plebeian
Posts: 4
Joined: Sun Mar 15, 2015 11:12 pm

Barrier questions, Perk and Flaws.

Post by kamisan89 »

Hi, I've been looking at the barrier section, and I've been wondering how I'd mod it with Perks to expand it to my allies and how'd it work, would they use my barrier roll when getting attacked or would I roll for them/use the protect action in combat?
Atmo
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Re: Barrier questions, Perk and Flaws.

Post by Atmo »

Area Effect to affect an are, Multiple Targets to affect your allies, Reach to actually reach your allies if they are too far away.
Ammunition and Cancel are good alternatives to reduce Endurance cost.
sniffycrab
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Re: Barrier questions, Perk and Flaws.

Post by sniffycrab »

Atmo is wrong. Reach just lets you impose a penalty to the person you are attacking with a reach weapon or attack. It does not work on barrier.

From OVA pg 86.
Reach (+5) Your attack has extensive reach that makes it difficult to engage you in combat. Perhaps you wield a hefty polearm, strike with immense claws, or just have one hell of a swing. The recipient of this attack, even if it misses, must choose a –1 Penalty to either their Attack or their Defense Rolls against you until your next turn. This Perk may be taken multiple times; for each time it is taken, increase the Penalty by one.
Well when modified with Are of Effect you would roll your barrier dice on behalf of the ally you are protecting. Or You could have them roll it.The important thing is they do not try to get two defenses out of your barrier and their own abilities. If the barrier is used to negate damage to HP by spending endurance, it is your endurance they are spending not theirs.
Atmo
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Re: Barrier questions, Perk and Flaws.

Post by Atmo »

I've mistook Ranged for Reach, forget about it.
kamisan89
Shelled Plebeian
Posts: 4
Joined: Sun Mar 15, 2015 11:12 pm

Re: Barrier questions, Perk and Flaws.

Post by kamisan89 »

Ah got it, thanks Sniffy!
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