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 Post subject: non battle events
PostPosted: Wed Feb 11, 2015 5:48 pm 
Worthy Tortoise
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Joined: Sat Aug 16, 2014 9:53 pm
Posts: 31
Oh hi guys and gals!
as ive said im a co gm in charge of battle type events. i need some events that are competitive but not quite battle.
oh and can be used in a (battle) school setting.
any suggestions would be appreciated.


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 Post subject: Re: non battle events
PostPosted: Sun Feb 15, 2015 5:42 am 
Exalted Amphibian
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Sprint, athletic jumping, some normal sport (basketball, volley, soccer), archery...

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 Post subject: Re: non battle events
PostPosted: Sun Feb 15, 2015 1:09 pm 
Worthy Tortoise
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those are all great but how would i run them exactly?


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 Post subject: Re: non battle events
PostPosted: Sun Feb 15, 2015 4:42 pm 
Exalted Amphibian

Joined: Tue Jun 21, 2005 2:50 pm
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Location: Here and There, Now and Then
-What skills will you need to roll for?
-Will there be any other people competing?

This goes for any situation, really, whether it's Sports Day, Exam Day, OMG I NEED TO MAKE SENPAI NOTICE ME Day or Parts-Of-A-Camel Day. Don't overthink it.

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*Ryushikaze rolls*
Joe_Mello: SHE'S DEAD!


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 Post subject: Re: non battle events
PostPosted: Mon Feb 16, 2015 9:34 pm 
Worthy Tortoise
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Joined: Sat Aug 16, 2014 9:53 pm
Posts: 31
right. i forgot this isnt pathfinder.


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 Post subject: Re: non battle events
PostPosted: Tue Feb 17, 2015 9:14 pm 
Dangerously Sane
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If you want to give non-combat events a similar amount of focus/excitement as is usually attributed to combat, you can make use of Extended Actions to break them down into multiple rolls. If you’re really creative, you could even assign a task “Health” and have characters make “attacks” against it until it drops to zero. (For instance, breaking down an ornery judge’s resistance to liking your singing audition by attacking him with your musical melodies.)

Anything goes, just make sure everyone knows how it works beforehand.


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 Post subject: Re: non battle events
PostPosted: Wed Feb 18, 2015 8:18 pm 
Worthy Tortoise
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Joined: Sat Aug 16, 2014 9:53 pm
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That is pure genius! though i have a player that for some reason or another hates rolling more than once for any action. this angers me.


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