Over-the-top Idea

Discuss rule quandaries, supplements, or anything else OVA related here.

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Malancthon
Exalted Amphibian
Posts: 273
Joined: Sat Sep 05, 2015 4:55 pm

Re: Over-the-top Idea

Post by Malancthon »

Salvia Prominion (+25/-15)
Image

The Reincarnation of a robotic goddess of invention, returned to the physical plane by the ancient hammer of forge. Legends tell of the ancient 13 Prominions, three of whom loved her, and how her death at the hands of one by the machinations of another splintered the order. Resurrected through the body of a modern femme, Salvia is hesitent to trust many of the current cyberforms as they engage in a violent war across the planet and beyond. However, she also feels a strong maternal instinct to protect younglings, while forces ancient and new seek to use her powers.

Health: 1000
Endurance: 500
Defense: 3

Abilities
Agile +1
Armor +1
Attack +1
Beautiful +2
Evasive +1
Famous +1
Inventor +3
Life Support +3
Monstrous Destruction +3
Monstrous Drive +2
Monstrous Durability +3
Smart +1
Transformation +2
-Flight +2
-Quick +2
Vigorous +1

Weaknesses
Awkward Size -1
Bizarre Appearence -2
Focus (Hammer for Inventor) -1
Kind Hearted -2
Love Magnet -1
Pacifist -1
Shy -2
Soft Spot -3
Vulnerability (Electricity) -2

Attacks
Blaster: Effective, Ranged, Weapon; R: 3, DX: x75, EN: 0
Twin Blasters: Effective 2, Ranged, Hands, Weapon; R: 3, DX: x100, EN: 0
Sword: Armor Penetrating, Weapon; R: 3, DX: x50, EN: 0
Twin Swords: Armor Penetrating, Effective, Hands, Weapon; R: 3, DX: x75, EN: 0
Forge Hammer: Effective 4, Stunning, Hands, Weapon; R: 3, DX: x150, EN: 20

Salvia can be played as a player character (+20/-15) by dropping the Monstrous Abilities to +1 with the following changes.

Health: 200
Endurance: 250
Defense: 3

Attacks[/b]
Blaster: Effective, Ranged, Weapon; R: 3, DX: x15, EN: 0
Twin Blasters: Effective 2, Ranged, Hands, Weapon; R: 3, DX: x20, EN: 0
Sword: Armor Penetrating, Weapon; R: 3, DX: x10, EN: 0
Twin Swords: Armor Penetrating, Effective, Hands, Weapon; R: 3, DX: x15, EN: 0
Forge Hammer: Effective 4, Stunning, Hands, Weapon; R: 3, DX: x30, EN: 20
Malancthon
Exalted Amphibian
Posts: 273
Joined: Sat Sep 05, 2015 4:55 pm

Re: Over-the-top Idea

Post by Malancthon »

Monstrous 1 Mooks (Monstrous Destruction +1 and Monstrous Durability +1)
lvl 1- 100/10, Def: 3, Attk R: 3, DX: x10, Ability: 3d6
lvl 2- 150/10, Def: 4, Attk R: 4, DX: x15, Ability: 4d6
lvl 3- 200/10, Def: 5, Attk R: 5, DX: x20, Ability: 5d6
lvl 4- 250/10, Def: 6, Attk R: 6, DX: x25, Ability: 6d6
lvl 5- 300/10, Def: 7, Attk R: 7, DX; x30, Ability: 7d6

Monstrous 2 Mooks (Monstrous Destruction +2 and Monstrous Durability +2)
lvl 1- 200/10, Def: 3, Attk R: 3, DX: x20, Ability: 3d6
lvl 2- 300/10, Def: 4, Attk R: 4, DX: x30, Ability: 4d6
lvl 3- 400/10, Def: 5, Attk R: 5, DX: x40, Ability: 5d6
lvl 4- 500/10, Def: 6, Attk R: 6, DX: x50, Ability: 6d6
lvl 5- 600/10, Def: 7, Attk R: 7, DX; x60, Ability: 7d6

Monstrous 3 Mooks (Monstrous Destruction +3 and Monstrous Durability +3)
lvl 1- 250/10, Def: 3, Attk R: 3, DX: x50, Ability: 3d6
lvl 2- 500/10, Def: 4, Attk R: 4, DX: x100, Ability: 4d6
lvl 3- 750/10, Def: 5, Attk R: 5, DX: x150, Ability: 5d6
lvl 4- 1000/10, Def: 6, Attk R: 6, DX: x200, Ability: 6d6
lvl 5- 1250/10, Def: 7, Attk R: 7, DX; x250, Ability: 7d6

Monstrous 4 Mooks (Monstrous Destruction +4 and Monstrous Durability +4)
lvl 1- 1000/10, Def: 3, Attk R: 3, DX: x100, Ability: 3d6
lvl 2- 1500/10, Def: 4, Attk R: 4, DX: x150, Ability: 4d6
lvl 3- 2000/10, Def: 5, Attk R: 5, DX: x200, Ability: 5d6
lvl 4- 2500/10, Def: 6, Attk R: 6, DX: x250, Ability: 6d6
lvl 5- 3000/10, Def: 7, Attk R: 7, DX; x300, Ability: 7d6

Monstrous 5 Mooks (Monstrous Destruction +5 and Monstrous Durability +5)
lvl 1- 2000/10, Def: 3, Attk R: 3, DX: x200, Ability: 3d6
lvl 2- 3000/10, Def: 4, Attk R: 4, DX: x300, Ability: 4d6
lvl 3- 4000/10, Def: 5, Attk R: 5, DX: x400, Ability: 5d6
lvl 4- 5000/10, Def: 6, Attk R: 6, DX: x500, Ability: 6d6
lvl 5- 6000/10, Def: 7, Attk R: 7, DX; x600, Ability: 7d6
Malancthon
Exalted Amphibian
Posts: 273
Joined: Sat Sep 05, 2015 4:55 pm

Re: Over-the-top Idea

Post by Malancthon »

Black Convoy (+20/-15)
Image
Destronger Dark Commander
Transforms into a tanker truck. His amazing physical resemblance to Fire Convoy is the result of a simultaneous scanning of a tanker truck and Fire Convoy, but besides that, he seems to have a number of secrets yet hidden. His tanker portion can split apart, unfolding to become a battle base that boasts enough firepower to equal 12 Combatrons. Black Convoy specialises in swordsmanship, and is after not only Fire Convoy's head, but Gigatron's as well.

Health: 250
Endurance: 40
Defense: 4

Abilities
Armored +3
Attack +2
Combat Expert +3
Evasion +2
Gear (Battle Base)
-Attack +3
Life Support +3
Monstrous Destruction +1
Monstrous Durability +1
Tough +1
Transformation +1
-Armored +1
-Quick +1

Weaknesses
Amnesia -2
Awkward Size -2
Bizarre Appearence -2
Infamous -2
Obsession (Leadership) -1
Overconfident -2
Servitude -2
Vulnerability (Electricity) -2

Attacks
Battle Sword (Accurate, Weapon) R: 6, DX: x15, EN: 0
Battle Blaster (Effective, Ranged, Weapon) R: 5, DX: x20, EN: 0
Battle Base (Ranged) R: 5, DX: x30, EN: 0
Malancthon
Exalted Amphibian
Posts: 273
Joined: Sat Sep 05, 2015 4:55 pm

Re: Over-the-top Idea

Post by Malancthon »

Something I have been meaning to post for a while. 2019 is the 25th anniversary of this character!

Lady Death
Image
Once a mortal woman, Hope became a powerful queen of Hell after making a desperate deal with a demon to escape being burned at the stake. Despite her infernal nature, she retained the heroism she had in her former life and strives to use her arcane powers for good. Lady Death is one of the most popular and recognizable of the modern comic book "bad girls."

Health: 250
Endurance: 250
Defense: 3

Abilities (+15)
Attack +1
Beautiful +3
Combat Expert +1
Evasive +1
Magic, Arcane +3
Monstrous Destruction +1
Monstrous Drive +1
Monstrous Durability +1
Strong +1
Tough +1
Vigerous +1

Weaknesses (-10)
Arrogant -2
Bizarre Appearence -1
Hatred -2
Infamy -2
Love Magnet -2
Short Tempered -1
Malancthon
Exalted Amphibian
Posts: 273
Joined: Sat Sep 05, 2015 4:55 pm

Re: Over-the-top Idea

Post by Malancthon »

I talk of Horde Encounters here. If one wants to use the Monstrous scale for Hordes, here are some stats.

Horde size: 1d6+4 members
Horde Size (Monstrous level 1)
1 member- Health: 50, Roll: 2d6, DX: x5
2 members- Health: 100, Roll: 2d6, DX: x10
3 members- Health: 150, Roll: 2d6, DX: x15
4 members- Health: 200, Roll: 2d6, DX: x20
5 members- Health: 250, Roll: 3d6, DX: x25
6 members- Health: 300, Roll: 3d6, DX: x30
7 members- Health: 350, Roll: 4d6, DX: x35
8 members- Health: 400, Roll: 4d6, DX: x40
9 members- Health: 450, Roll: 5d6, DX: x45
10 members- Health: 500, Roll: 5d6, DX: x50
*Every 50 damage destroys one member of horde. Adjust stats to the current number of horde members.

Horde Size (Monstrous level 2)
1 member- Health: 100, Roll: 2d6, DX: x10
2 members- Health: 200, Roll: 2d6, DX: x20
3 members- Health: 300, Roll: 2d6, DX: x30
4 members- Health: 400, Roll: 2d6, DX: x40
5 members- Health: 500, Roll: 3d6, DX: x50
6 members- Health: 600, Roll: 3d6, DX: x60
7 members- Health: 700, Roll: 4d6, DX: x70
8 members- Health: 800, Roll: 4d6, DX: x80
9 members- Health: 900, Roll: 5d6, DX: x90
10 members- Health: 1000, Roll: 5d6, DX: x100
*Every 100 damage destroys one member of the horde. Adjust stats to the current number of horde members.

Horde Size (Monstrous level 3)
1 member- Health: 250, Roll: 2d6, DX: x25
2 members- Health: 500, Roll: 2d6, DX: x50
3 members- Health: 750, Roll: 2d6, DX: x75
4 members- Health: 1000, Roll: 2d6, DX: x100
5 members- Health: 1250, Roll: 3d6, DX: x125
6 members- Health: 1500, Roll: 3d6, DX: x150
7 members- Health: 1750, Roll: 4d6, DX: x175
8 members- Health: 2000, Roll: 4d6, DX: x200
9 members- Health: 2250, Roll: 5d6, DX: x225
10 members- Health: 2500, Roll: 5d6, DX: x250
*Every 250 damage destroys one member of horde. Adjust stats to the current number of horde members.

Horde Size (Monstrous level 4)
1 member- Health: 500, Roll: 2d6, DX: x50
2 members- Health: 1000, Roll: 2d6, DX: x100
3 members- Health: 1500, Roll: 2d6, DX: x150
4 members- Health: 2000, Roll: 2d6, DX: x200
5 members- Health: 2500, Roll: 3d6, DX: x250
6 members- Health: 3000, Roll: 3d6, DX: x300
7 members- Health: 3500, Roll: 4d6, DX: x350
8 members- Health: 4000, Roll: 4d6, DX: x400
9 members- Health: 4500, Roll: 5d6, DX: x450
10 members- Health: 5000, Roll: 5d6, DX: x500
*Every 500 damage destroys one member of horde. Adjust stats to the current number of horde members.

Horde Size (Monstrous level 5)
1 member- Health: 1000, Roll: 2d6, DX: x100
2 members- Health: 2000, Roll: 2d6, DX: x200
3 members- Health: 3000, Roll: 2d6, DX: x300
4 members- Health: 4000, Roll: 2d6, DX: x400
5 members- Health: 5000, Roll: 3d6, DX: x500
6 members- Health: 6000, Roll: 3d6, DX: x600
7 members- Health: 7000, Roll: 4d6, DX: x700
8 members- Health: 8000, Roll: 4d6, DX: x800
9 members- Health: 9000, Roll: 5d6, DX: x900
10 members- Health: 1000, Roll: 5d6, DX: x1000
*Every 1000 damage destroys one member of the horde. Adjust stats to the current number of horde members.
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