Search found 75 matches
- Tue Sep 05, 2017 5:52 am
- Forum: OVA
- Topic: Implementing a Character Levelling System
- Replies: 8
- Views: 7048
Implementing a Character Levelling System
All this talk with Malancthon about scaling OVA has made me think about how a levelling system of sorts could be implemented, but I'm not sure it even deserves its own post since my idea is basically just "every time they level up give them 10 more Health and Endurance." (So Extras would b...
- Tue Sep 05, 2017 5:31 am
- Forum: OVA
- Topic: Over-the-top Idea
- Replies: 41
- Views: 40495
Re: Over-the-top Idea
Take the Fairy fragment, for example. With Magic 1, casting a level 1 Ability is 20 EN, which a Fairy at the Extra level does not have (umm... it's probably a Health 5/Endurance 10, since the Frail -1 makes their Health a bit wonky). As a Secondary, they could only do that once and their drained; a...
- Mon Sep 04, 2017 3:13 pm
- Forum: OVA
- Topic: Fusion - an Ability for combining characters
- Replies: 7
- Views: 6448
Re: Fusion - an Ability for combining characters
So, a character creates a list of Abilities and Weaknesses for a potential Fusion Character with a difference equal to their level of Fusion, and then they apply this list to their half of a potential Fusion Character? Correct. Wouldn't it be easier to just choose to apply whatever Abilities and We...
- Fri Sep 01, 2017 4:22 am
- Forum: OVA
- Topic: Over-the-top Idea
- Replies: 41
- Views: 40495
Re: Over-the-top Idea
My understanding is that the problem with Rifts was that initially megadamage was for big stuff like mechs which then slowly but surely made its way into player stuff due to power creep (and then, to make it worse, the original stuff that used megadamage was never scaled up to compensate, making for...
- Fri Sep 01, 2017 4:05 am
- Forum: OVA
- Topic: Fusion - an Ability for combining characters
- Replies: 7
- Views: 6448
Re: Fusion - an Ability for combining characters
Pretty nice. Is the Fusion Ability required for all participating members, or just for at least 1 character to have the Ability? Yes, in this example, the Fusion Ability would be required for all characters who have the ability to fuse at all. If it's going to be an inherent ability in the game wor...
- Thu Aug 31, 2017 11:29 pm
- Forum: OVA
- Topic: Component - a new Ability for complex combatants
- Replies: 16
- Views: 13159
Re: StarRaven's Rules Tweaks
Eh. I could see the same effect being done with using Affinities for attacks and also applying Affinities for Abilities without needing this Ability as something separate. For example, the Wyvern could be built using Tough instead of Component, and using Affinities to describe the Flight and Tail S...
- Tue Aug 29, 2017 1:55 am
- Forum: OVA
- Topic: Fusion - an Ability for combining characters
- Replies: 7
- Views: 6448
Fusion - an Ability for combining characters
All I wanna do is see you turn into... Fusion effects see plenty of use in anime (and... other shows...), but there's no formal Ability for it in OVA and it gets asked about (particularly in the context of giant mecha) a little bit, so I got to thinking. Here's how I'd run it. A new Ability, Fusion...
- Sun Aug 27, 2017 4:48 am
- Forum: OVA
- Topic: Component - a new Ability for complex combatants
- Replies: 16
- Views: 13159
Re: StarRaven's Rules Tweaks
My biggest question is regarding the Health Total. Does this mean the sample monster needs to take over 110 damage to take down? (40+40+10+20)? Or just the 80 from the main torso and if the players wants some extra challenge they can take down the wing and tail to "deactivate" those optio...
- Thu Aug 24, 2017 2:18 am
- Forum: OVA
- Topic: Component - a new Ability for complex combatants
- Replies: 16
- Views: 13159
Re: StarRaven's Rules Tweaks
Converting Rift's Entries from Megaversal to OVA isn't the issue, the infamous legality of Palladium Book's lawyers are. Not the kind of attention you want in my opinion. I don't know what you're talking about, Mr. Lawyer, sir. My Shifts campaign setting for OVA is entirely unrelated! http://media....
- Thu Aug 24, 2017 2:01 am
- Forum: OVA
- Topic: Component - a new Ability for complex combatants
- Replies: 16
- Views: 13159
Re: StarRaven's Rules Tweaks
I was actually thinking in terms of Perks and flaws for the attribute itself, but that seems reasonable as well I guess. Still, now that I've taken another look at it, there doesn't seem to be any rules on how many parts a being with Gestalt/Multipart is allowed to have at maximum apart of the unsp...
- Wed Aug 23, 2017 3:45 pm
- Forum: OVA
- Topic: Component - a new Ability for complex combatants
- Replies: 16
- Views: 13159
Re: StarRaven's Rules Tweaks
This is looking pretty cool. Thanks! :D Pretty sure Mal'll at least find someway to utilize his custom Monstrous Ruleset. I read through that. I don't think I'm a big fan. I'd rather add difficulty to a boss fight by adding (intuitive, hopefully) complexity than by just inflating numbers. I'd comme...
- Wed Aug 23, 2017 2:19 am
- Forum: OVA
- Topic: Component - a new Ability for complex combatants
- Replies: 16
- Views: 13159
Component - a new Ability for complex combatants
EDIT: I initially thought I was just gonna post a whole bunch of ideas in one thread but this got a lot more attention and discussion than I thought it would, so I've changed the thread title (at least, I hope it changes the thread title...) and I'll post subsequent ideas in their own threads. Thank...
- Fri Jun 13, 2014 2:58 am
- Forum: OVA
- Topic: What about Combat Effectiveness vs Maximum Roll?
- Replies: 24
- Views: 15934
Re: What about Combat Effectiveness vs Maximum Roll?
I liked "Technique" or maybe calling attacks "techniques." Maybe I will call attacks techniques from now on. My poor players do have problems sorting it out since we moved to Revised. (Mostly because they want to add their Attack ability to their attack rolls....)
- Fri Jun 13, 2014 2:52 am
- Forum: OVA
- Topic: Pick a character!
- Replies: 54
- Views: 44265
Re: Pick a character!
Thanks, Clay. I like this game a lot. You could say I have Passion: OVA +2 ahahaha wow that was a lame joke I'm sorry for subjecting everyone to that. Something like Yu-Gi-Oh would be pretty tough. Probably a bunch of different attacks, companions, etc. If you look at the show, the stuff they draw n...
- Fri Jun 13, 2014 2:44 am
- Forum: OVA
- Topic: Naruto possible
- Replies: 21
- Views: 12125
Re: Naruto possible
The only problem I can see there with Hinata is that her attack has Requirement: Byakugan and according to the rest of the character sheet, the Byakugan isn't something she can ever NOT have (rendering the requirement kind of moot.) If you want her to have like, a Byakugan mode where she is actively...