Search found 51 matches

by Dreamstryder
Thu Aug 23, 2012 7:15 pm
Forum: OVA
Topic: Narrative Play in OVA
Replies: 4
Views: 5355

Re: Narrative Play in OVA

Well, my aim was to find a crutch or muse for those who lack one or more of "the GM's three treasures": Inspiration, Imagination, Improvisation. I doubt I can replace them, but... Now, Weaknesses already mechanically work to prevent Mary-Sue characters who have only powerful Abilities, I s...
by Dreamstryder
Wed Aug 15, 2012 11:38 pm
Forum: OVA
Topic: Kickstarter!
Replies: 246
Views: 174873

Re: Kickstarter!

Wow! Those are cute, Clay! Props to Niko for getting all those gestures down.
by Dreamstryder
Sat Apr 07, 2012 10:10 pm
Forum: OVA
Topic: Narrative Play in OVA
Replies: 4
Views: 5355

Re: Narrative Play in OVA

I felt OVA benefitted from you incorporating different ideas from your varied RPG experiences, Clay, so it's good news you're still experimenting with new ideas. However you work them in, it will likely only strengthen the game. I noticed that OVA's Abilities are mostly ...well, character abilities ...
by Dreamstryder
Wed Mar 28, 2012 5:00 am
Forum: OVA
Topic: Youkai Kabuki Monogatari
Replies: 1
Views: 4321

Re: Youkai Kabuki Monogatari

Thanks, Clay. :) A lot of these stories are just developments of certain Weaknesses (Obsession, Wanted, Secret, Servitude, Love Interest) played against each other. A theme common to all of these narratives is a choice among duty, personal happiness, and justice; one will be sacrificed for another (...
by Dreamstryder
Tue Mar 27, 2012 7:51 pm
Forum: Turtle Pond
Topic: Newbie
Replies: 4
Views: 13451

Re: Newbie

Ah! What poll option do I pick!?
by Dreamstryder
Tue Mar 27, 2012 7:46 pm
Forum: OVA
Topic: Question about making a summoner
Replies: 2
Views: 4011

Re: Question about making a summoner

Animal Companion and Human Arsenal follow the same pattern: you may not retrieve something from it of greater positive total than your level in the Ability. I would follow those rules for summoning instead of tracking individual experience for the monsters; make your monsters stronger by leveling up...
by Dreamstryder
Mon Mar 26, 2012 7:41 am
Forum: OVA
Topic: Narrative Play in OVA
Replies: 4
Views: 5355

Narrative Play in OVA

Goal: a way for the GM to consistently share story-creation duties with the players. Please punch holes in my ideas and mayhap offer your own! And now, to lessen the line between players and narrator... Currently it seems OVA uses the GM-centered practice of the GM telling the players what's what, ...
by Dreamstryder
Mon Feb 07, 2011 7:01 am
Forum: OVA
Topic: Pokémon Status Conditions
Replies: 8
Views: 8274

Re: Pokémon Status Conditions

I'm surprised how closely you're using the game's mechanics for these effects. I wouldn't handle percentage as an extra step as you suggest; I'd use Perks and Flaws as-is (less complicated, less micro-managing); for example, Paralyze: I would just use Stun; the chance of being Paralyzed by the Power...
by Dreamstryder
Thu Dec 02, 2010 2:18 am
Forum: Turtle Pond
Topic: Replays?
Replies: 7
Views: 14880

Re: Replays?

Hm. I've DMed two D&D campaigns that I also "replayed"; after the 7-hour first session, I went to the computer a typed it out before I forgot it. Depending on the session, most of the things to remember are either DM-instigated (already in my DM notes) or player-initiated (during break...
by Dreamstryder
Fri Oct 08, 2010 9:36 pm
Forum: OVA
Topic: Does anyone else miss...
Replies: 1
Views: 3182

Re: Does anyone else miss...

I feel similarly, but I don't know how much is left to reveal without giving out chapters. Perhaps the lack of updates means Clay's hard at work arranging the finished product! :D ;)
by Dreamstryder
Mon Oct 04, 2010 3:25 am
Forum: OVA
Topic: New to OVA
Replies: 13
Views: 9782

Re: New to OVA

On playing any gender NPC: If you're trying to do voices things can get silly/embarassing fast, but you can also narrate their parts 3rd-person, as an author would narrate a book (ie "...," so-and-so says, adjusting her grip on the bokken). As for character mindsets, playing one gender is ...
by Dreamstryder
Fri Mar 05, 2010 1:54 pm
Forum: Turtle Pond
Topic: Private Message Spam
Replies: 36
Views: 40382

I just had an idea! Usually to register to a forum, one is presented with an image with distorted letters/numbers in it and told to repeat it, correct? I assume spam bots get in by using a character-finding image-scan device like that included in Adobe Acrobat for highlighting text in a scanned docu...
by Dreamstryder
Thu Feb 18, 2010 4:04 pm
Forum: Turtle Pond
Topic: Private Message Spam
Replies: 36
Views: 40382

EddieTrr messaged me Thu 18 Feb 2010 1:22 & 3:06; joined 16 Feb 2010. Knowing their pattern could reveal their undoing.
by Dreamstryder
Sun Feb 14, 2010 10:31 pm
Forum: Turtle Pond
Topic: Private Message Spam
Replies: 36
Views: 40382

They always message me twice in a row and they never post. The private messages are sent out probably soon after registering... Is there a way to disable private messaging for accounts that have never posted to a forum, or would this just create spam threads? Anyway, I never get PMs from anyone else...
by Dreamstryder
Tue Feb 02, 2010 2:29 pm
Forum: OVA
Topic: Evolution of Initiative?
Replies: 11
Views: 8476

It is well that refooting is more likely in one-on-ones; it keeps people antsy during the showdown. While the split-Defense-pool mechanic looks neat, I still think scraping by a big attack with a Counter would be more satisfying and dynamic (befitting an animé) when the victor compares to a defense ...