Search found 196 matches
- Thu Feb 17, 2011 11:57 pm
- Forum: OVA
- Topic: How does Superspeed work?
- Replies: 8
- Views: 8591
Re: How does Superspeed work?
And how does it work in terms of can I make it across town in a turn? Up a building? Across the bay? Depends on the scale. It's totally up to you and/or the GM. Actually, I have some follow up questions, how does anime jumping work, is it just up to imagery? Depends on the scale. It's totally up to...
- Sat Feb 12, 2011 11:34 am
- Forum: OVA
- Topic: CLAY!!! Unanswered posts and trolls!
- Replies: 8
- Views: 8001
Re: CLAY!!! Unanswered posts and trolls!
I'm thinking that unless moderation is stepped up, either
1) close off new user registration, or
2) shut down this forum and move it somewhere cleaner.
1) close off new user registration, or
2) shut down this forum and move it somewhere cleaner.
- Sun Feb 06, 2011 5:48 pm
- Forum: OVA
- Topic: Pokémon Status Conditions
- Replies: 8
- Views: 8274
- Sun Feb 06, 2011 3:56 pm
- Forum: OVA
- Topic: Pokémon Status Conditions
- Replies: 8
- Views: 8274
Re: Pokémon Status Conditions
Are you going to have the GM roll for Proc effects? You could probably side-step a few issues that way. Another way to possibly side-step issues is to just not use Endurance, and instead scale down the number of Power Points for each move based on how long you think your PC's will go between PKMN Ce...
- Thu Jan 27, 2011 7:53 pm
- Forum: OVA
- Topic: Exalted using OVA?
- Replies: 12
- Views: 10980
Re: Exalted using OVA?
I'd say forsake the system. Instead of trying to mod all the rigorsm idiosyncrasies, and crunch of ST into OVA, take the defining traits of Exalted, determine their core components, and build an OVA character out of those.
This is how I was able to make an OVA version of a D&D Sorcerer
This is how I was able to make an OVA version of a D&D Sorcerer
- Thu Jan 27, 2011 7:42 pm
- Forum: OVA
- Topic: OVA Character Sheet?
- Replies: 3
- Views: 5785
Re: OVA Character Sheet?
Most weapon attacks will end up having "Requirement: Weapon" attached to them to cancel out some or all of the cost.
I made a custom sheet a while ago. I updated it since, and would love to make it a .pdf, but I don't know how to do that with images in OpenOffice ^^;
I made a custom sheet a while ago. I updated it since, and would love to make it a .pdf, but I don't know how to do that with images in OpenOffice ^^;
- Mon Nov 29, 2010 1:02 am
- Forum: OVA
- Topic: Clarification of some rules....
- Replies: 3
- Views: 4463
Re: Clarification of some rules....
Hobby abilities do not stack with attack abilities because Hobbies lack the proper context. For example: -If you take Fencing as a Hobby, you know about the sport of fencing, the equipment used, and possibly some of the history as well. When going against a fencer, you could be able to identify his ...
- Tue Nov 09, 2010 6:39 pm
- Forum: OVA
- Topic: Using Tension to power special attacks, a rules idea I found
- Replies: 6
- Views: 6028
Re: Using Tension to power special attacks, a rules idea I f
I'm thinking in the more in the realm of video games, especially fighters, where the players arbitrarily build up a gauge that will allow them to do super moves once its filled. Final Fantasy's Limit Breaks also come to mind. In actual tabletop RPG's Exalted has Limit/Paradox/Resonance, but that's a...
- Mon Nov 08, 2010 11:19 pm
- Forum: OVA
- Topic: Using Tension to power special attacks, a rules idea I found
- Replies: 6
- Views: 6028
Re: Using Tension to power special attacks, a rules idea I f
The problem is that you're proposing a crunch-flavored resource pool system for a game that already has a resource system and abhors crunch.
If you really want a combo meter, you can probably make a custom item that serves as an Endurance engine, or mess around with the Charge perk.
If you really want a combo meter, you can probably make a custom item that serves as an Endurance engine, or mess around with the Charge perk.
- Sun Nov 07, 2010 8:28 am
- Forum: OVA
- Topic: Confusion about the release date...
- Replies: 3
- Views: 4361
Re: Confusion about the release date...
This is an interesting development, one that would make the release date (if the clock is to be believed) 1-11-11
- Mon Oct 04, 2010 5:32 pm
- Forum: OVA
- Topic: New to OVA
- Replies: 13
- Views: 9782
Re: New to OVA
The primary activity of high school is getting into the opposite gender's pants. At least in the west, anyway.
- Sat Oct 02, 2010 3:34 pm
- Forum: OVA
- Topic: New to OVA
- Replies: 13
- Views: 9782
Re: New to OVA
It's only as dead as you want to make it.
- Wed Sep 29, 2010 7:44 pm
- Forum: OVA
- Topic: New to OVA
- Replies: 13
- Views: 9782
Re: New to OVA
I'm gonna be running a campaign soon that revolves around a high school that teaches fighting and martial arts at it's core (much like tenjou tenge and other similar anime). I would like advice on a starting point base for character creation for my players. Well, I always do background/fluff first ...
- Tue Sep 28, 2010 10:08 pm
- Forum: OVA
- Topic: New to OVA
- Replies: 13
- Views: 9782
Re: New to OVA
Anything in particular you want advice on?
- Mon Jul 05, 2010 5:17 pm
- Forum: OVA
- Topic: So who's excited?
- Replies: 8
- Views: 6945