Search found 75 matches
- Tue Sep 18, 2007 8:34 am
- Forum: OVA
- Topic: Setting Idea - "Rocketship Ronin"
- Replies: 4
- Views: 5168
- Sun Aug 26, 2007 4:57 pm
- Forum: OVA
- Topic: Sci-fi resources?
- Replies: 6
- Views: 6718
I think one of my main issues, however, is coming up with all the neat tech to give these people. <snipped. It's easy to make up enchanted armor and legendary swords, but how do I make something sound tech? Space Opera is basically High Fantasy with spaceships. You are onto something in asking &quo...
- Thu Aug 23, 2007 2:20 pm
- Forum: OVA
- Topic: Generic Weapon Templates
- Replies: 3
- Views: 4382
Re: Generic Weapon Templates
I'm thinking that it would be a good idea to find a common template set for weapons. This would only cover the basics, so that customization isn't restricted too badly. Its a good idea. Let me think on it a bit, though. Some weapons may have altered impacts depending on the setting. A game based on...
- Thu Aug 23, 2007 10:29 am
- Forum: OVA
- Topic: Setting Idea - "Rocketship Ronin"
- Replies: 4
- Views: 5168
Setting Idea - "Rocketship Ronin"
Here is a write-up of an OVA game concept I have been tossing around. I always do a kind-of "series bible" approach to developing a game to give me the idea of the setting color as well as the game information. As you can see, there is nothing here to tie it to a system as of yet, and OVA...
- Fri Aug 10, 2007 9:51 am
- Forum: OVA
- Topic: Robots in Disguise! Why and how ...
- Replies: 1
- Views: 3399
Re: Robots in Disguise! Why and how ...
But now comes the slightly trickier part: One of the pivotal characteristics of Transformers is that they ... well, transform ... into cars, helicopters, tanks, planes. Those would all be vehicles, and we have the Vehicle ability! Just as a character who is a servant wouldn't buy "Servant"...
- Tue Jul 31, 2007 9:24 am
- Forum: Turtle Pond
- Topic: Biggest act of RPG Nerdom
- Replies: 2
- Views: 8178
Re: Biggest act of RPG Nerdom
Today, I found an endtheme for my OVA marching band/sentai campaign. I condensed it to make a "TV Version" and plan to roll credits via Powerpoint when the sessions end. I have picked an opening theme for a game recently (that was supposed to be a TV Show anyway), and would have done a fl...
- Thu Jul 26, 2007 4:06 pm
- Forum: OVA
- Topic: Powersuit Mecha Writeups And More
- Replies: 21
- Views: 18284
Re: Powersuit Mecha Writeups And More
Hi all, I ran a pretty interesting post-apoc mecha game yesterday influenced a bit by Appleseed. Sweet! Love Appleseed and like what you did as far as the template builds. I am working on a game with magical helicopters (odd, I know), and they have several "kits" of weapons systems that b...
Re: Entangle
Whips and such can be used to have both an entangle attack and a normal attack. Since this is the primary use of such an attack style in fiction (nets being a close second), I don't understand the exclusion.drkfanny wrote:Weapons with entangle can only make entangle attacks.
- Mon Jul 09, 2007 11:35 am
- Forum: OVA
- Topic: Cover vs. Rapid Strikes
- Replies: 7
- Views: 7373
- Mon Jul 09, 2007 8:01 am
- Forum: OVA
- Topic: Cover vs. Rapid Strikes
- Replies: 7
- Views: 7373
Yes, they could lose their next action, but my players didn't want to. Any other character could, yes, but the example characters didn't want to. Understood, but I think they missed a chance for some real heroic fireworks. :wink: My only point was that it takes only one of them to finish the deal.....
- Sun Jul 08, 2007 8:58 pm
- Forum: OVA
- Topic: Cover vs. Rapid Strikes
- Replies: 7
- Views: 7373
You can't Counter in this example because, technically, countering is a Defense action, and they've already acted this round. (thus, forgoing their ability to have a defense action due to the Rapid Strikes attacks). Couldn't they just lose their next action to take the defensive action of counterat...
- Fri Jul 06, 2007 9:23 am
- Forum: OVA
- Topic: Cover vs. Rapid Strikes
- Replies: 7
- Views: 7373
Re: Cover vs. Rapid Strikes
It sounds pretty good to me. Cover should count for something (also, drama dice, miracles, etc) and this is as good a way to handle it as any. Now, as a player, I would consider one of the group taking one for the team by doing some "counterattack" action. Provided the designated hero wins...
- Tue Jul 03, 2007 4:33 pm
- Forum: Turtle Pond
- Topic: Anyone like to draw spaceships?
- Replies: 0
- Views: 13258
Anyone like to draw spaceships?
Because if you do, I would like to get you to draw a ship for me.
- Tue Jul 03, 2007 4:30 pm
- Forum: Turtle Pond
- Topic: Lucky Star
- Replies: 3
- Views: 9195
Lucky Star
What an oddly charming anime!
Built in the essence of the must-see "Azumanga Daioh", but with a very different tone.
Anyone else watching this?
Built in the essence of the must-see "Azumanga Daioh", but with a very different tone.
Anyone else watching this?
- Tue Jul 03, 2007 8:31 am
- Forum: Ask Wise Turtle
- Topic: What's a fledgling GM to do?
- Replies: 6
- Views: 14597