Search found 44 matches
- Tue Oct 25, 2016 12:11 am
- Forum: OVA
- Topic: Horror/Madness mechanisms
- Replies: 7
- Views: 5832
Re: Horror/Madness mechanisms
I agree. Making use of the Endurance mechanics probably makes the most sense. It even allows for fatigue and exhaustion to factor in to one’s sanity—which sounds good to me! Well, time to let some anime cthulhuian monsters. One could set some kind of will saving throw (iron will could help) with di...
- Tue Oct 25, 2016 12:07 am
- Forum: OVA
- Topic: First character (for practice), did I miss anything?
- Replies: 24
- Views: 17302
Re: First character (for practice), did I miss anything?
While you’re free to come up with more complicated magic systems (The ones baked into OVA are intentionally as simple and broad as possible), you can get by with the rules as written. Just change the name of Magic, Arcane and Magic, Witchcraft to more appropriate versions (Magic, Divine Favor and M...
- Mon Oct 24, 2016 2:09 pm
- Forum: OVA
- Topic: What do you use for the ambiance of your games?
- Replies: 6
- Views: 5660
Re: What do you use for the ambiance of your games?
I only say "The heart beneath" from Celtic Frost, at the beginning of every Manga Video movie: https://www.youtube.com/watch?v=dn4S3HCed9Y Sweetened every manga in the 90ies I watched, Wicked City, Devil Man, Vampire Hunter D, Fist of the North Star, weird Urotsukidoji. The theme of ingeni...
- Mon Oct 24, 2016 12:40 pm
- Forum: OVA
- Topic: Healer ability
- Replies: 9
- Views: 6715
Re: Healer ability
Hah. I was looking up those posts as well before you edited your message. The bigger question, though, is that the wording of Healer Simply roll your Healer dice; the result is the amount of Health recovered. implies that you just add together what you roll for the total healed, and not the highest...
- Mon Oct 24, 2016 2:37 am
- Forum: OVA
- Topic: Healer ability
- Replies: 9
- Views: 6715
Re: Healer ability
I hope I do not flood this forum needlessly. And I always try to search for existing threads to my questions
Some questions go beyond my Power Rangers approach, as I try to figure out which other settings could be played with OVA.
Some questions go beyond my Power Rangers approach, as I try to figure out which other settings could be played with OVA.
- Mon Oct 24, 2016 1:07 am
- Forum: OVA
- Topic: First character (for practice), did I miss anything?
- Replies: 24
- Views: 17302
Re: First character (for practice), did I miss anything?
As I thought about it, something is a bit weird with Will Attack. Normally, there is a separate Ability for Attack and Defense: Agile and Combat Mastery, Quick and Evasive. With Will Attack, it replaces both the Attack and Defense with Iron Will. I'd propose to house rule Will Attack to use Smart f...
- Mon Oct 24, 2016 1:02 am
- Forum: OVA
- Topic: Healer ability
- Replies: 9
- Views: 6715
Re: Healer ability
So I would indeed add up all results of all dice and not only taking the highest?Malancthon wrote:You always start with 2 dice.
So in this situation, you should have 5 dice to Heal with.
- Sun Oct 23, 2016 7:10 pm
- Forum: OVA
- Topic: Horror/Madness mechanisms
- Replies: 7
- Views: 5832
Horror/Madness mechanisms
I know, OVA is no Call of Cthulhu but there are plenty of anime which are extremly scary and hapless victims in them are often taken to the brink of sanity. I just mention Vampire Hunter D for example. How would you handle this stress mechanic wise? Could there be a pool called Sanity be added to he...
- Sun Oct 23, 2016 4:21 pm
- Forum: OVA
- Topic: Healer ability
- Replies: 9
- Views: 6715
Healer ability
The book states: Simply roll your Healer dice; the result is the amount of Health recovered. Does this mean, if I have healer +3 I do roll 3 dice (without the usual 2 dice base) and sum up the results of all 3 dice or do I handle it as usual: I roll 5 dice in this example and only the highest roll c...
- Sun Oct 23, 2016 2:31 pm
- Forum: OVA
- Topic: First character (for practice), did I miss anything?
- Replies: 24
- Views: 17302
Re: First character (for practice), did I miss anything?
Indeed, the Will Attack perk looks ideal.Malancthon wrote:Actually, I take that back. There is the Will Attack perk that changes the nature of the attack to mental. In that case, Iron Willed replaces Agile. That'd most likely be the best option.
- Sun Oct 23, 2016 1:21 pm
- Forum: OVA
- Topic: First character (for practice), did I miss anything?
- Replies: 24
- Views: 17302
Re: First character (for practice), did I miss anything?
So Saga's various attacks should be Roll 4 (plus any Accurate or Inaccurate): Base 2 plus Agile 2. By the book, Smart doesn't add to Attack Rolls, even for spell attacks. I could see a GM ruling it does in place of Agile, though. Ah okay, so for damage spells Agile is the ability to use and not Mag...
- Sat Oct 22, 2016 8:06 pm
- Forum: OVA
- Topic: First character (for practice), did I miss anything?
- Replies: 24
- Views: 17302
Re: First character (for practice), did I miss anything?
Saga , the Wandering Warmage Defense (5), Health (30), Endurance (70), Threat (19) Abilities Agile (+2), Attack: War-magic (+3), Evasive (+2), Intimidating (+1), Iron-willed (+3), Knowledge: Magic (+1), Knowledge: War-magic (+3), Magic: Arcane (+2; Self Only), Quick (+1), Smart (+2), Vigorous (+3) ...
- Sat Oct 22, 2016 4:24 pm
- Forum: OVA
- Topic: First Impressions and suggestions.
- Replies: 17
- Views: 13579
Re: First Impressions and suggestions.
Oh, this will be the icing on the cake! Now you made me really excited. Will there be a KS for those setting books?Clay wrote:For instance, the fantasy book has various magic systems and expanded handling of weaponry. (Sssh, top secret!)
- Sat Oct 22, 2016 4:19 pm
- Forum: OVA
- Topic: Extras as groups
- Replies: 4
- Views: 3975
Re: Extras as groups
You can either load up an Ability with Area Effect Perks or make use of the “Acting Multiple Times” rules of p. 108 to mow down grunts. Since PCs tend to outclass extras so much, you can take a lot of penalties before it really matters. This fits fine. It reminds me to reread the book more thorough...
- Sat Oct 22, 2016 3:52 pm
- Forum: OVA
- Topic: Extras as groups
- Replies: 4
- Views: 3975
Re: Extras as groups
The putty patrol is something like the lowest minions appearing in numbers of 5+ to annoy the rangers and doing the lowest errant jobs. They are mostly easily defeated, even if the rangers are not morphed. Some mechanic to carry over damage from one defeated monster to the next, like in cleave attac...