Search found 204 matches
- Fri Dec 15, 2017 7:44 pm
- Forum: OVA
- Topic: What is your favorite ability/weakness?
- Replies: 56
- Views: 18461
Re: What is your favorite ability/weakness?
I like Attack best, pretty much for the same reason as Clay. My favourite Weakness? Easily Distracted, with the Caveat that you have to choose what you're easily distracted by (For example, Aurunox/Arisawa Hayato's is Girls.) I noticed that some example Characters in the book has that listed, but no...
- Sun Feb 12, 2017 2:31 am
- Forum: OVA
- Topic: "Temporary" weapons
- Replies: 9
- Views: 8176
Re: "Temporary" weapons
And another reason for the 3-4 moves is that most Anime, most hero(ine)es have a few distinctive, AKA signature attacks. Often they get to add to them, but it's rare that they use more than that.
- Sat Feb 04, 2017 3:54 am
- Forum: OVA
- Topic: You may call him "Commander"
- Replies: 136
- Views: 38505
Re: You may call him "Commander"
Oh! Before I forget I might as well ask this question. I have an idea for a character that is effectively a sentient computer that's effectively immobile in that it can only move from one terminal to another on a network, but is able to control an android "avatar" for more direct interact...
- Mon Jan 30, 2017 3:49 pm
- Forum: OVA
- Topic: Formatting a campaign as a cour
- Replies: 7
- Views: 8728
Re: Formatting a campaign as a cour
So, what you want is an overarching plot, with a bunch of mini-events, that lead up to the end point. Well, for each arc, and this may sound obvious so I apologize, but you need to have a specific goal, whether it's to defeat a certain villain, or discover a clue. And they all need to be tied to the...
- Mon Jan 30, 2017 3:56 am
- Forum: OVA
- Topic: Formatting a campaign as a cour
- Replies: 7
- Views: 8728
Re: Formatting a campaign as a cour
I did plan to hash out character concepts well before chargen so I have a sense of who the characters were. I plan to do something of a cross between Boku no Hero Academia and Nanatsu no Taizai - characters you can find in the former, world like the latter. The setting an academy for Prodigals (tho...
- Sun Jan 29, 2017 3:38 am
- Forum: OVA
- Topic: Formatting a campaign as a cour
- Replies: 7
- Views: 8728
Re: Formatting a campaign as a cour
Hmm.
First off, you need to know your players.
Secondly, have a back up plan or 3.
Other than that, what specifically are you asking for, what would the campaign be about? That might help the suggestions.
First off, you need to know your players.
Secondly, have a back up plan or 3.
Other than that, what specifically are you asking for, what would the campaign be about? That might help the suggestions.
- Fri Jan 13, 2017 4:49 am
- Forum: OVA
- Topic: The end of the year
- Replies: 7
- Views: 8214
Re: The end of the year
My 'worst' was still a lot of fun: It was a one shot that one player played Karis, and I played an original character. It was short, that was it's biggest flaw. My best is the on-going game that we have with Auren and my time lost Dragon, Aurunox, AKA Arisawa Hayato. It's sort of a reverse magical g...
- Fri Jan 13, 2017 4:45 am
- Forum: OVA
- Topic: I need a mechanic for a future Magical Girls campaign
- Replies: 17
- Views: 16448
Re: I need a mechanic for a future Magical Girls campaign
Isn't that what the 'Affinity' thing you can put on attacks?
- Tue Jan 03, 2017 1:40 am
- Forum: OVA
- Topic: I need a mechanic for a future Magical Girls campaign
- Replies: 17
- Views: 16448
Re: I need a mechanic for a future Magical Grils campaign
Now I want to make a robot girl NPC who have a grill function. That's called a 'Flamethrower'. Attack +2 Perks Area of Effect (Cone or a Line, 10), Continued Effect (YOU'RE ON FIRE! 10) Ranged (It THROWS flames at people, 0) Flaws Ammunition (As much as I hate the name, flamethrowers work on fuel, ...
- Fri Dec 30, 2016 7:07 pm
- Forum: OVA
- Topic: I need a mechanic for a future Magical Girls campaign
- Replies: 17
- Views: 16448
Re: I need a mechanic for a future Magical Grils campaign
The internet: where the men are men, the women are men, and the children are all FBI agents.Malancthon wrote:To be fair, "Grils" is a common internet nomenclature for girls.
Who are we kidding, there are no girls on the internet.
- Thu Dec 29, 2016 6:32 pm
- Forum: OVA
- Topic: I need a mechanic for a future Magical Girls campaign
- Replies: 17
- Views: 16448
Re: I need a mechanic for a future Magical Grils campaign
...now I'm left wondering what a Magical Grills campaign would involve... Nothing unusual, really. Cute Girls bonding with their comrade, cute girls bonding by beating the shit out of their enemies, child labors and child soldier, horrible death, political intrigue and alien conspiracy. Also teenag...
- Fri Dec 23, 2016 1:40 am
- Forum: OVA
- Topic: Succubus template?
- Replies: 14
- Views: 10974
Re: Succubus template?
Aw OK.
- Mon Oct 31, 2016 4:10 pm
- Forum: OVA
- Topic: Specializations
- Replies: 13
- Views: 13864
Re: Specializations
I can live with this. If chars are well rounded, combat expert suffices and if there is one who ought to be unilaterally proficient, knowledge might be the addition I need. So to me it appears, the game can be scaled to my liking. If I want an easy approach less and diversified abilities seem to be...
- Sat Oct 29, 2016 4:33 pm
- Forum: OVA
- Topic: Specializations
- Replies: 13
- Views: 13864
Re: Specializations
All the Kenshin characters, except for Kenshin where he schooled what's his face barehanded. Lina Inverse and crew, all had one weapon. Vash only used guns, and typically used his revolver exclusively, and had an inhumanly high dodge skill. Ruin Explorers... Martian Successor Nadesico... Rayearth......
- Sat Oct 29, 2016 3:03 am
- Forum: OVA
- Topic: Specializations
- Replies: 13
- Views: 13864
Re: Specializations
Knowledge replaces Hobby, which if I remember an old discussion with Clay, could be used to combat. It's been years, so you could be right. In the book, it does suggest to use Knowledge to specialize in a specific combat technique, rather than generally skilled in attacking. I'm just saying I would...