Search found 14 matches

by Maverick Arkguard
Sun May 13, 2018 4:17 pm
Forum: OVA
Topic: Strong OP?
Replies: 8
Views: 9159

Re: Strong OP?

As far as I understand it, you can always make attacks without the attack ability. You'd make them just like any other, but your default DX is 1 (unless you have anything that would make it less). Like anything that needs a GM, tailoring the adversaries for your group of heroes is part of how the sy...
by Maverick Arkguard
Mon Apr 30, 2018 11:35 pm
Forum: OVA
Topic: Certifiable Carl's Used Ship and Giant Robot Lot
Replies: 31
Views: 22722

Re: Certifiable Carl's Used Ship and Giant Robot Lot

Well, considering that Maverick Arkguard has yet to publish a "Post your Mecha" thread, I figured that I might as well give it a go. So, well, here we go. Well I did say I was thinking about it. Life decided it was way more important than my hobbies. And fun. It's not like I forgot, just ...
by Maverick Arkguard
Mon Sep 25, 2017 7:44 pm
Forum: OVA
Topic: Future Sphere Mechwarrior
Replies: 16
Views: 13454

Re: Future Sphere Mechwarrior

Alright folks, today, I have a real treat for you. One of the things I was pondering since I decided to continue my battletech project in OVA was if I wanted to try to do it with maps for combat. Tactical maps. With cool rules. Really slick tacticool map rules. Okay that was bad I pondered a bit on ...
by Maverick Arkguard
Thu Sep 21, 2017 5:11 pm
Forum: OVA
Topic: Fantasy world of Generia
Replies: 5
Views: 6098

Re: Fantasy world of Generia

Yes I gave it a read and I find it very good for a grab bag of generic fantasy things. I personally find the lineage system genius. I could make a human character that has elven blood from ages ago and they still get something for it. I will know what I get from mom's side and dad's side. It's truly...
by Maverick Arkguard
Thu Sep 21, 2017 4:57 am
Forum: OVA
Topic: Strike Through to hit someone in a Vehicle/mech?
Replies: 8
Views: 7414

Re: Strike Through to hit someone in a Vehicle/mech?

Oh, do I hear us talking about Goufs? :D And heat rods?! :D Heat Rod Electrocution Attack Roll: +0 DX: 0 END: 0 Impairing, Paralyzing, Reach, Strike Through; Delayed, No Damage, Weapon The Gouf uses it's head rod to entrap and electrocute its target. I couldn't resist building this attack. I'm remem...
by Maverick Arkguard
Thu Sep 21, 2017 4:52 am
Forum: OVA
Topic: Future Sphere Mechwarrior
Replies: 16
Views: 13454

Re: Future Sphere Mechwarrior

Well the narrative portion is equally important, if not more so, than the mechanics to which it would occur. Still, the idea of the dice roll penalty based upon the level of said Weakness does have some merit. Would probably consider it for a revision for Unique: Volatile in the near future. Grante...
by Maverick Arkguard
Wed Sep 20, 2017 4:01 pm
Forum: OVA
Topic: Future Sphere Mechwarrior
Replies: 16
Views: 13454

Re: Future Sphere Mechwarrior

It's still a flat penalty to any attack roll against the ECM defender when you get down to the nitty gritty mechanics. Though I think the only difference is that at long range, your targeting solution's limited to the resolution of those sensors which are more easily scrambled at such a distance an...
by Maverick Arkguard
Wed Sep 20, 2017 4:23 am
Forum: OVA
Topic: Future Sphere Mechwarrior
Replies: 16
Views: 13454

Re: Future Sphere Mechwarrior

Would still like to hear about the ideas and questions I posed, but I'll keep this rolling. Stompy robots don't stop stomping. ...say that three times fast... So, been having some thoughts about a few things. ECM's probably less about trying to be stealthy and more like actively impairing the oppone...
by Maverick Arkguard
Mon Sep 11, 2017 9:16 am
Forum: OVA
Topic: Future Sphere Mechwarrior
Replies: 16
Views: 13454

Re: Future Sphere Mechwarrior

Lots of great ideals! I'm really glad you're enjoying OVA's approach to character (or mecha ) creation, Maverick! I'll always have a soft spot for Battletech. It was one of my earliest tabletop game memories—pouring over readouts and building my own 'mechs. Naming them was the best part. :D Somethi...
by Maverick Arkguard
Thu Sep 07, 2017 7:51 pm
Forum: OVA
Topic: Future Sphere Mechwarrior
Replies: 16
Views: 13454

Re: Future Sphere Mechwarrior

Thanks for your input guys! I've had OVA for several months and I've read the bejesus out of it but that's no substitute for having experience in using it. The missiles might be a bit overpowered, especially if that DX is just for one missile, and you launch a full salvo from a SRM-6 (DX12?) or an L...
by Maverick Arkguard
Mon Sep 04, 2017 7:16 am
Forum: OVA
Topic: Future Sphere Mechwarrior
Replies: 16
Views: 13454

Future Sphere Mechwarrior

Hello folks! So after stalking around on the forums for ages I've decided to write about a little project I've been working on for the better part of several years. A number of years ago I finally got my hands on a little RPG called Mekton Zeta. Raise your hand if you've heard of it. Mekton is an in...
by Maverick Arkguard
Wed Apr 26, 2017 7:58 am
Forum: Turtle Pond
Topic: Greetings! (Obligatory introduction thread! Woo!)
Replies: 6
Views: 7171

Re: Greetings! (Obligatory introduction thread! Woo!)

Not to be overly critical, as you've got the right idea, but I'd lower those by 1. +3 is usually the max I go with a character, and +4 or higher is for elites and masters or rare situations that call for high powers. Well the example I gave was of a badass . Raine in the character book has combat e...
by Maverick Arkguard
Tue Apr 25, 2017 11:45 pm
Forum: OVA
Topic: Question: Battletech Conversion
Replies: 8
Views: 8390

Re: Question: Battletech Conversion

I like your ideas about how to handle Battletech's (practically) core facet. I was thinking about making my own Battletech writeup for OVA a few weeks before I hit the forums for the first time and saw your post here. Since you've started replying to it I have to say you and I have the same ideas. D...
by Maverick Arkguard
Tue Apr 25, 2017 11:33 pm
Forum: Turtle Pond
Topic: Greetings! (Obligatory introduction thread! Woo!)
Replies: 6
Views: 7171

Greetings! (Obligatory introduction thread! Woo!)

Hello everyone! I'm Maverick, rogue in many ways. Got my hands on OVA several weeks ago and have been lurking the forum until I decided to finally register. Now I'm piping up. I do have to say OVA is quite a welcome switch to games that have a rule for most, if not everything (I'm looking at you GUR...