Search found 6 matches
- Tue Jan 03, 2017 3:03 am
- Forum: OVA
- Topic: Mechanics for JJBA stands?
- Replies: 12
- Views: 9303
Re: Mechanics for JJBA stands?
Well the house rule was suggested to speed up gameplay for players who spend just a little too much time ad-hocking Attack Variations. As for how fast players can make their own attack variations, well it gives a little incentive to at least experiment with designs and think on their feet. Giving a...
- Tue Jan 03, 2017 12:06 am
- Forum: OVA
- Topic: Mechanics for JJBA stands?
- Replies: 12
- Views: 9303
Re: Mechanics for JJBA stands?
Well the house rule was suggested to speed up gameplay for players who spend just a little too much time ad-hocking Attack Variations. As for how fast players can make their own attack variations, well it gives a little incentive to at least experiment with designs and think on their feet. Giving a...
- Mon Jan 02, 2017 3:46 pm
- Forum: OVA
- Topic: Mechanics for JJBA stands?
- Replies: 12
- Views: 9303
Re: Mechanics for JJBA stands?
I think I understand Farispie's concern about players creating attack variations on the fly and I can't say I blame him/her for such a concern. If I recall Clay's stance on the matter , 3-4 Attack Variations are well advised for most character builds and that Attack Variations made on the fly shoul...
- Sun Jan 01, 2017 7:39 pm
- Forum: OVA
- Topic: Mechanics for JJBA stands?
- Replies: 12
- Views: 9303
Re: Mechanics for JJBA stands?
You tried to use Fate as a system for a JJBA game? How it is? Apart from the issue you bough up. I am interested. The "create an advantage" mechanic was great for emulating JoJo characters doing novel or out there things with their stands. However my players were not fond of the compel me...
- Sun Jan 01, 2017 7:22 pm
- Forum: OVA
- Topic: Mechanics for JJBA stands?
- Replies: 12
- Views: 9303
Re: Mechanics for JJBA stands?
I love what I am seeing in the OVA system, but one thing I am not entirely sold on is how to allow the players to have the freedom to use their stands creatively on the fly. What I mean is during character creation, players can come up with a couple of "special attacks" so to speak with t...
- Sun Jan 01, 2017 5:58 am
- Forum: OVA
- Topic: Mechanics for JJBA stands?
- Replies: 12
- Views: 9303
Mechanics for JJBA stands?
Hi, all, I am going to be running a JJBA pirate themed one-shot for my current group. We have been using Fate Core and its superhero supplement to run our long term campaign Jojo game, and we realized some things about the system kinda don't work well when emulating a JoJo game. In particular Fate C...