Search found 5 matches
- Mon Aug 01, 2016 1:37 pm
- Forum: OVA
- Topic: PCs and Companions
- Replies: 8
- Views: 8049
Re: PCs and Companions
Thank again. I can see how TV's can get wonky. I might just ignore them for the most part and try to structure encounters how I see fit. Here's hoping that works.
- Mon Aug 01, 2016 1:10 pm
- Forum: OVA
- Topic: PCs and Companions
- Replies: 8
- Views: 8049
Re: PCs and Companions
Sorry to double post but I just ran across something else that has me scratching my head: For calculating threat values for characters, it says add up attack roll, defense roll, damage multiplier, any levels in armored, and Levels of any Abilities or Weaknesses that modify Health and Endurance. My q...
- Mon Aug 01, 2016 12:26 pm
- Forum: OVA
- Topic: PCs and Companions
- Replies: 8
- Views: 8049
Re: PCs and Companions
Ahhh. Alrighty then, thanks for explaining that to me. A lot of stuff that I was struggling with is starting to make sense, now, too. 
- Mon Aug 01, 2016 4:02 am
- Forum: OVA
- Topic: PCs and Companions
- Replies: 8
- Views: 8049
Re: PCs and Companions
Thanks for the advice. That makes a lot of sense.
But I had a question about the Companion ability:
He or she has a total of Abilities and Weaknesses equivalent to your Level in Companion.
What exactly does this mean?
He or she has a total of Abilities and Weaknesses equivalent to your Level in Companion.
What exactly does this mean?
- Sun Jul 31, 2016 7:59 pm
- Forum: OVA
- Topic: PCs and Companions
- Replies: 8
- Views: 8049
PCs and Companions
Hey guys, new owner of the game here, and I wanted some advice. Specifically, if I wanted the PCs to be essentially people with the special ability to call forth fancy weapons out of thin air along with a living mechanical beast that can fight for them sometimes, how would you go about doing that? I...