Search found 5 matches

by Dax
Mon Aug 01, 2016 1:37 pm
Forum: OVA
Topic: PCs and Companions
Replies: 8
Views: 8049

Re: PCs and Companions

Thank again. I can see how TV's can get wonky. I might just ignore them for the most part and try to structure encounters how I see fit. Here's hoping that works.
by Dax
Mon Aug 01, 2016 1:10 pm
Forum: OVA
Topic: PCs and Companions
Replies: 8
Views: 8049

Re: PCs and Companions

Sorry to double post but I just ran across something else that has me scratching my head: For calculating threat values for characters, it says add up attack roll, defense roll, damage multiplier, any levels in armored, and Levels of any Abilities or Weaknesses that modify Health and Endurance. My q...
by Dax
Mon Aug 01, 2016 12:26 pm
Forum: OVA
Topic: PCs and Companions
Replies: 8
Views: 8049

Re: PCs and Companions

Ahhh. Alrighty then, thanks for explaining that to me. A lot of stuff that I was struggling with is starting to make sense, now, too. :mrgreen:
by Dax
Mon Aug 01, 2016 4:02 am
Forum: OVA
Topic: PCs and Companions
Replies: 8
Views: 8049

Re: PCs and Companions

Thanks for the advice. That makes a lot of sense. :D But I had a question about the Companion ability:

He or she has a total of Abilities and Weaknesses equivalent to your Level in Companion.

What exactly does this mean?
by Dax
Sun Jul 31, 2016 7:59 pm
Forum: OVA
Topic: PCs and Companions
Replies: 8
Views: 8049

PCs and Companions

Hey guys, new owner of the game here, and I wanted some advice. Specifically, if I wanted the PCs to be essentially people with the special ability to call forth fancy weapons out of thin air along with a living mechanical beast that can fight for them sometimes, how would you go about doing that? I...