Search found 12 matches
- Thu Sep 20, 2018 3:36 pm
- Forum: OVA
- Topic: Question: Battletech Conversion
- Replies: 27
- Views: 10896
Re: Question: Battletech Conversion
Here is the update on the message, I edited the original post.
- Thu Sep 20, 2018 3:30 pm
- Forum: OVA
- Topic: Skyrim Adaption
- Replies: 36
- Views: 12802
Re: Skyrim Adaption
Some revision has been applied.
- Sat Sep 01, 2018 3:29 pm
- Forum: OVA
- Topic: Skyrim Adaption
- Replies: 36
- Views: 12802
Re: Skyrim Adaption
Sorry for the long wait, but here is the rewrite:
https://drive.google.com/open?id=1OORyT ... Zz2qIJ8O-5
https://drive.google.com/open?id=1OORyT ... Zz2qIJ8O-5
- Thu Aug 17, 2017 2:35 pm
- Forum: OVA
- Topic: Homebrew Weapons (Modern and sci-fi)
- Replies: 84
- Views: 54968
Re: Homebrew Weapons (Modern and sci-fi)
I like what I see for the list of weapons but there is one thing that bothers me. Guns of various type impart properties to compensate for recoil, range and accuracy, but not damage, as a whole. So with that in mind 22 caliber (.22 inch) Effective x2 9mm, 357 (.357 inch) Effective x4 45 Caliber (.45...
- Wed Aug 16, 2017 7:58 pm
- Forum: OVA
- Topic: Question: Battletech Conversion
- Replies: 27
- Views: 10896
Re: Question: Battletech Conversion
The Battletech writeup will be forthcoming, soon. I hope. Please bare with me.
- Wed Aug 16, 2017 7:54 pm
- Forum: OVA
- Topic: Fantasy world of Generia
- Replies: 5
- Views: 6878
Fantasy world of Generia
Welcome to the wonderful world of Generia, a generic fantasy world for OVA RPG. This world has 67 races, 9 Class and 4 style of casting spells from two different kind of sources of magic; and yes there is equipment. Spells are a bit open ended so non are listed but if you know the system then you ca...
- Wed Aug 16, 2017 7:35 pm
- Forum: OVA
- Topic: Skyrim Adaption
- Replies: 36
- Views: 12802
Re: Skyrim Adaption
Well the rewrite will be soon, I was reworking on paper the wording and mechanics of the Skyrim adaptation, when I got an idea for a fantasy world. So I typed it up and with the material in this world I will be adapting to Skyrim. This time I hope to have a little more streamlined. Witch will back f...
- Wed Jul 26, 2017 10:38 am
- Forum: OVA
- Topic: Skyrim Adaption
- Replies: 36
- Views: 12802
Re: Skyrim Adaption
Thank you for your post, I have been working on a this and other projects. I am going to hopefully be revising the document to clarify and corrects errors.
More to come.
More to come.
- Tue Apr 25, 2017 2:23 pm
- Forum: OVA
- Topic: Question: Battletech Conversion
- Replies: 27
- Views: 10896
Re: Question: Battletech Conversion
Clay, that is what I was working with that idea. Currently it is on paper, literally. The current generation is suffering from Riftitis, in that weapons now go up to 40 point of damage and not 20. Though my pursuits is not for exacting copy of the mechanics. I am trying to make it OVA with some feel...
- Fri Feb 03, 2017 3:30 pm
- Forum: OVA
- Topic: Question: Battletech Conversion
- Replies: 27
- Views: 10896
Question: Battletech Conversion
I am working on a Battletech conversion for OVA. The idea is to use the Tech Readouts available in PDF form or book form and convert them to OVA as Mechas. Since the Original Tech ReadOut has almost all of the BattleMechs and Vehicles taken from 3 animes: The Super Dimension Fortress Macross, Fang o...
- Tue Jul 19, 2016 2:43 pm
- Forum: OVA
- Topic: Skyrim Adaption
- Replies: 36
- Views: 12802
Skyrim Adaption
I created an adaption of Skyrim, well the parts that need game mechanics for OVA RPG. Use the walk-through books and other resources to fill it out more. This should get you a good start on the pen and paper adventure. Tell me what you think and good luck. http://robertwellinghurst.deviantart.com/ar...
- Mon Apr 11, 2016 12:14 pm
- Forum: OVA
- Topic: ones succeed
- Replies: 8
- Views: 10134
Re: ones succeed
The way I have read the section, it looked like to me, that it was referring to and unmodified base roll of 2D6 where snake eyes was bad and boxcars are good. To this, with exception to negative dice, that all ones are bad and all sixes are good. With that in mind, rolling 10D6 would mean, a total o...